why all hyper 2500+

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Avatar of joshuapro2021

Avatar of Sam_davan2010

DUNNO

 

Avatar of ChessMasterGS

From the 4PC Discord

Avatar of TheRealSharpdon

Me neither hi

Avatar of gmdsg

4pc is ruined rn. dont even make me think about returning to hyperbullet with that lag....

Avatar of TacticalPlay3r

True

 

Avatar of Typewriter44

2 months later and it's down to 4 2500+ players, if these arenas are meant to increase play they should be 2200+ or 2300+

Avatar of ChessMasterGS
Typewriter44 wrote:

2 months later and it's down to 4 2500+ players, if these arenas are meant to increase play they should be 2200+ or 2300+

Hyper arenas are dead 💀 the highest rated game I’ve gotten recently is 2400+

I’m going to be honest though, most of the general player base stayed, even with the initial server lag, change of position (which was very quickly adapted to on the first day) and reset of ratings, which is a contrast to rapid

Avatar of Typewriter44
ChessMasterGS wrote:
Typewriter44 wrote:

2 months later and it's down to 4 2500+ players, if these arenas are meant to increase play they should be 2200+ or 2300+

Hyper arenas are dead 💀 the highest rated game I’ve gotten recently is 2400+

I’m going to be honest though, most of the general player base stayed, even with the initial server lag, change of position (which was very quickly adapted to on the first day) and reset of ratings, which is a contrast to rapid

Really? From what I've seen, hyper is being played much less than it was before the announcement that hyper ratings would be reset at the merge

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