Why bedrock edition sucks

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BombCraft

THE 32-BIT COORDINATE SYSTEM. JAVA HAS A 64-BIT SYSTEM. Every time you double your distance, Minecraft slightly breaks. In Java, these effects do not do anything, seeing as with a 64-bit coordinate system, the game doesn't start breaking until a ludicrously far distance, far beyond the world border 30,000,000 blocks away from spawn. The world border makes a Java edition Minecraft world 3,600,000,000 square kilometers in size, over seven times the surface area of the earth! A bedrock world has seven soft limits and one hard limit:

Soft limit 1: 256 (2^8) blocks from spawn: The game does not work as intended beyond this point, as the slowest method of travel, sneaking on blue ice with cobwebs while touching powder snow and under the effect of slowness VI while using an item, becomes impossible. You likely will not notice any broken things until soft limit 2.

Soft limit 2: 131,072 (2^17) blocks from spawn: This is when you will start noticing that the game is starting to break. This limit is the first time that the game breaks in a way that isn't just a method of travel becoming impossible, as fire behaves slightly different past this point.

Soft limit 3: 8,388,608 (2^23) blocks from spawn: This is the end of your journey in Survival mode, as you will fall through blocks into the void past this point. Bye!

Soft limit 4: 16,777,216 (2^24) blocks from spawn: It is physically impossible to be at an odd number coordinate past this number, as it breaks the game. You can still sprint-fly with Creative mode past this point, all the way until soft limit 6.

Soft limit 5: 30,000,000 blocks from spawn: This is the limit of how far the /tp command ranges. Using the nether does let you reach 32,000,000 blocks, however still not enough to reach the next soft limit.

Soft limit 6: 33,554,432 (2^25) blocks from spawn: This is the end of your journey in Creative mode, without using an item. All blocks from this point are 2-dimensional, and past this point on both the X and Z axes, all blocks are invisible.

Soft limit 7: 536,870,912 (2^29) blocks from spawn: This is the farthest you can travel in vanilla Minecraft, and this limit can theoretically be hit in Survival mode, however I doubt anyone will reach this limit in vanilla Bedrock without using Creative mode or some sort of mod.

Hard limit: 2,147,483,647 blocks from spawn (2^31-1): The game crashes beyond this point.

Edit: There are two soft limits and a hard limit that cannot be accessed, as they are beyond 2,147,483,647 blocks.

Soft limit 8: 281,474,976,710,656 (2^48) blocks from spawn: Past this point, you will need to go faster than the speed of light to move...

Hard limit 2: 9,223,372,036,854,775,807 (2^63-1) blocks from spawn: The game crashes here if you are using a 64-bit system...

Soft limit 9: ~3.402824e+38 (2^128) blocks from spawn: Past this point, the game cannot load your coordinates, and will just give your coordinate(s) past this point as "Infinity". Woah.

Source: https://minecraft.fandom.com/wiki/Bedrock_Edition_distance_effects

rithvik071

how much time did this take u to make

Quartef

That is not a reason for bedrock is bad

Quartef

I personaly like more bedrock

rithvik071

bedrock bedwars are way better then hypixel

Wolfgamer10122005

Bedrock and Java have differences. Some positive and some negative.

Java is better for Redstone.

Bedrock is better for new players due to the difficulty settings.

Java has a more complex and strategic combat system.

Bedrock has more little side features.

Java runs smoother on the average settings.

Bedrock runs a little worse but can have extreme render distances on good consoles.

Servers are better on Java.

Bedrock is more accessible between players due to its ability to be on almost every console.

Java has better skin options and no micro-transactions.

Bedrock has makes it a lot easier and more logical to get tipped arrows.

Java has more options for weapons useful in combat.

Bedrock actually has a working Wither that is a threat in most cases. (upped HP and damage.)

All in all Java is better for much more advanced players who are focusing on the redstone or combat side of Minecraft, and Bedrock is better for newer or more casual players who just want to explore and enjoy the little items of Minecraft.

BombCraft

I have an xbox one x and it takes way too long to boot up the game and load a 700 MB survival world that has existed since Dec 2020-Jan 2021 ish

Quartef

You probalbly dont now but ine bedrock now you can lie down with trap doors

Quartef

and Java Skin arent better

Quartef

Bedrock has almost the same redstone than Java

Quartef

The end pearl system is doesnt work on bedrck is true but the rest is equal

BombCraft

how it feels explaining nerd stuff in minecraft:

Quartef

and java server are TERRIBLE they are so lag and they suck bedrock server dont lag and are way better

BombCraft

well how come odd numbers exist past 16,777,216 in java

Quartef

that video is me planing my new house

Quartef

my house that i will never build

BombCraft

me planning a super awesome geometry dash level i will never build:

Quartef

so true

Wolfgamer10122005
Quartef wrote:

Bedrock has almost the same redstone than Java

In Java and Bedrock there are actually a lot of differences. Minecrart contraptions often differ in build. Same with auto sorters, tnt dupers, and other more complex items.

We can build a lot of the same things though, it just takes different building systems to complete the process. Java normally makes it smoother and simpler.

Quartef

Wolf gamer you are right i didnt remember the tnt dupper and that things