From now on, imma make 1 post per month, I'm having enough
i dont understand ur positions look cool and good but instead they accept piece spam?
Accepted/declined rules: Dead sea games always get accepted (almost), weird games get accepted (almost),
And the rules that I hate the most: CGAs hate my positions
1. ‘Almost’ means that there are exceptions.
2. ‘Dead sea’ games do have strategy apart from building shogi castle. If you turtle you lose.
3. ‘Weird’ is a vague term. I could call all of your positions ‘weird’ and it works. So it really comes down to what is weird and what is not.
- Is piece spam weird? wtf it's a stupid game, not a weird game
- Are games with no winning strategy weird? That's not a game
- Are games where you have nothing to so weird? THAT ARE NOT GAMES
- Are low effort and low quality games weird? That is not considered weird
- Are dull/forced draw games weird? It's not a weird game, it's just an error from his creator
aLl oF tHE aNSweRs aRe nO. tHerEfOrE tHEsE gaMeS dON’t gEt acCeptED.
Anyway let’s take a look at this game and compare it to Dead Knight Spiral (which was accepted):
In DKS there’s much more interaction between the players (more pieces, more players) and a richer strategy (KoTH, mating the bot, mating a player). The bot rarely decides the outcome of the game. The guy who mated the bot will be teamed on by the remaining two. Only 5 pieces
Here the only strategy is to mate the bot or to flag the opponent (which isn’t very rich imo). If a bot gets mated by a player, then that player will have a material advantage whereas the other player will have to work to mate the other bot while not allowing a mate steal. Mating the other player is impossible unless he blunders pieces. DKS is considered for a weird game
johhny about to explode
From now on, imma make 1 post per month, I'm having enough
i dont understand ur positions look cool and good but instead they accept piece spam?
Accepted/declined rules: Dead sea games always get accepted (almost), weird games get accepted (almost),
And the rules that I hate the most: CGAs hate my positions
1. ‘Almost’ means that there are exceptions.
2. ‘Dead sea’ games do have strategy apart from building shogi castle. If you turtle you lose.
3. ‘Weird’ is a vague term. I could call all of your positions ‘weird’ and it works. So it really comes down to what is weird and what is not.
- Is piece spam weird? wtf it's a stupid game, not a weird game
- Are games with no winning strategy weird? That's not a game
- Are games where you have nothing to so weird? THAT ARE NOT GAMES
- Are low effort and low quality games weird? That is not considered weird
- Are dull/forced draw games weird? It's not a weird game, it's just an error from his creator
aLl oF tHE aNSweRs aRe nO. tHerEfOrE tHEsE gaMeS dON’t gEt acCeptED.
Anyway let’s take a look at this game and compare it to Dead Knight Spiral (which was accepted):
In DKS there’s much more interaction between the players (more pieces, more players) and a richer strategy (KoTH, mating the bot, mating a player). The bot rarely decides the outcome of the game. The guy who mated the bot will be teamed on by the remaining two. Only 5 pieces
Here the only strategy is to mate the bot or to flag the opponent (which isn’t very rich imo). If a bot gets mated by a player, then that player will have a material advantage whereas the other player will have to work to mate the other bot while not allowing a mate steal. Mating the other player is impossible unless he blunders pieces. DKS is considered for a weird game