WoF - Crazy Color-Coded Zombie Attacks (First Revision)

Sort:
Avatar of zisal2029


Time control:
1|1

Gamerules: KOTH, 2-5-12+, Regicide, No promotion

Testing games:

https://www.chess.com/4-player-chess?g=9453314

https://www.chess.com/4-player-chess?g=9465417

https://www.chess.com/4-player-chess?g=9465454

https://www.chess.com/4-player-chess?g=9465465

https://www.chess.com/4-player-chess?g=9465477

https://www.chess.com/4-player-chess?g=9465492

https://www.chess.com/4-player-chess?g=9465506

https://www.chess.com/4-player-chess?g=9465518

https://www.chess.com/4-player-chess?g=9471530

https://www.chess.com/4-player-chess?g=9471632

https://www.chess.com/4-player-chess?g=9471647

https://www.chess.com/4-player-chess?g=9471661

https://www.chess.com/4-player-chess?g=9471676

https://www.chess.com/4-player-chess?g=9471681

https://www.chess.com/4-player-chess?g=9471701

https://www.chess.com/4-player-chess?g=9471713

https://www.chess.com/4-player-chess?g=9471724

https://www.chess.com/4-player-chess?g=9471755

https://www.chess.com/4-player-chess?g=9471760

https://www.chess.com/4-player-chess?g=9471796

https://www.chess.com/4-player-chess?g=9471836

https://www.chess.com/4-player-chess?g=9471863

https://www.chess.com/4-player-chess?g=9471882

https://www.chess.com/4-player-chess?g=9471906

https://www.chess.com/4-player-chess?g=9471942

https://www.chess.com/4-player-chess?g=9471977

Previous version link: https://www.chess.com/clubs/forum/view/wof-crazy-color-coded-zombie-attacks

Avatar of CGA
You have earnt my approval.
Under Review
Avatar of zisal2029
CGA wrote:
You have earnt my approval.

Great!

Avatar of zisal2029

Also, I want to explain my revisions: Added Regicide and walls, removed Takeover, turned off promotion, and changed:

  • The royal piece for blue and yellow (now alibabas)
  • The number of checks each king has till checkmate (now 2 for the dabbaba-rider, 5 for the alibabas and 12 for the amazon)
  • The starting piece setup for each player
Avatar of stupnik_2_0

This is better but I think that blue has big advantage

Avatar of TankStars6

ya

Avatar of Tomtday

uum, so what is regicide rule

Avatar of Tomtday

diplomacy?

Avatar of zisal2029

@Tomtday, the “Regicide” rule means “Capture the King”.

Avatar of zisal2029

That’s because regicide means killing a king.

Avatar of zisal2029
stupnik_2_0 wrote:

This is better but I think that blue has big advantage

But yellow has some strong pieces that can attack blue at first.

Avatar of chessdragon960

This game looks great

Avatar of zisal2029
chessdragon960 wrote:

This game looks great

Thank you.

Avatar of qilp
Thank you for posting a new Wheel of Fortune game! To be honest, the previous version was way better. Now the game is just 2-player chess with fairy pieces, with a random attack from bots. There is no luck except the one that decides the winner. If bots harm both players equally, yellow has a significant advantage. Try to do a better work next time.
By the way, Mountain Party perfectly embodies some of the ideas you were trying to implement in your position.
Avatar of zisal2029
qilp wrote:
Thank you for posting a new Wheel of Fortune game! To be honest, the previous version was way better. Now the game is just 2-player chess with fairy pieces, with a random attack from bots. There is no luck except the one that decides the winner. If bots harm both players equally, yellow has a significant advantage. Try to do a better work next time.
By the way, Mountain Party perfectly embodies some of the ideas you were trying to implement in your position.

But the other was also declined because of the reasons you mentioned.

I think that we should remove Regicide again or use a muncher zombie for Yellow instead of a patzer zombie for Green.

Avatar of zisal2029

Also, can you tell why yellow has the advantage if both players are harmed?

Avatar of bsrti
zisal2029 wrote:

Also, can you tell why yellow has the advantage if both players are harmed?

Because of the fact that blue is between a comfuter and a player, they will be commonly losing more material. Green also helps with this, as patzers commonly interfere between attacking lines. 

Blue also cannot easily checkmate red because yellow can monitor a diagonal/file with one of his pieces to land the final check. There are no real elements of imbalance, it is plainly unbalanced with blue having no sideline strategies to play for a win.

Avatar of zisal2029
BsrtiTheChallengerCW wrote:
zisal2029 wrote:

Also, can you tell why yellow has the advantage if both players are harmed?

Because of the fact that blue is between a comfuter and a player, they will be commonly losing more material. Green also helps with this, as patzers commonly interfere between attacking lines. 

Blue also cannot easily checkmate red because yellow can monitor a diagonal/file with one of his pieces to land the final check. There are no real elements of imbalance, it is plainly unbalanced with blue having no sideline strategies to play for a win.

I understand.

By the way, we also commonly miss other similar positions, but we just don’t always have the time to look at the others and check their similarities.

Avatar of zisal2029

I've been busy, so I haven't had time to send a second revision, but I'll get to it soon.

Btw I'm going to change the name a little.