Status: Accepted
Reason: Good job on this interesting and gripping concept!
Quite an eccentric and vagarious game, that's something really new. The game is complicated despite having forced simple lines, mainly due to unpredictable interferences and transpositions - it is uneasy to tell how the game will go on. Quite a vagarious concept that reminds of NCP yet is too forced and swift to be one. However, we have found your position to be interesting and exciting, and particularly unique, and that is why we decided to accept to augment and enhance the WoF rotation variety.

Game rules: Antichess, King of the Hill, Pawns promote on the 2nd rank, to a King or Camel or Knight.
Time control: ½|4D.
Testing games:
https://www.chess.com/4-player-chess?g=11241926-0
https://www.chess.com/4-player-chess?g=11241941-0
https://www.chess.com/4-player-chess?g=11241957-0
https://www.chess.com/4-player-chess?g=11259711-0
https://www.chess.com/4-player-chess?g=11259741-0
https://www.chess.com/4-player-chess?g=11259794-0
https://www.chess.com/4-player-chess?g=11259875-0
https://www.chess.com/4-player-chess?g=11261499-0
https://www.chess.com/4-player-chess?g=11261565-0
https://www.chess.com/4-player-chess?g=11261627-0
https://www.chess.com/4-player-chess?g=11268510-0
https://www.chess.com/4-player-chess?g=11268518-0