WOF - Electrical disaster

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Avatar of member00000
hypno56729 wrote:

wof usually bullet or blitz or hyper

blitz is too long for a wof hyper is faster though. bullet is my type when it comes to wofs.

Avatar of TheChessDude991

Great effort!


Avatar of member00000

Please add increment, or delay, @Cyprian2206.

Avatar of Cypridev

I’ve seen it was written my variant had no strategy and red had a forced win. I disagree with it. Here are best pieces of advice and strategies for my variant:

1. Opening: You have to decide which rando you should checkmate(the same as your opponent or the opposite). Try to checkmate the same rando as your opponent if you want to try to checkmate the rando faster. Try to checkmate the opposite rando if you want to try to checkmate him faster than your opponent and then go to checkmate the second rando, too. You can also try to checkmate the rando, which blocks your king to try to start from the better position when you start going to the hill or you can wait until the player makes a mistake and checks the rando.

2. Opening (good and dangerous strategy. You have to be a very good player and your opponent has to forget about function claim win): Don’t checkmate any of two randos. If your opponent checkmates both players, he usually wouldn’t be able to get his king to the hill. You have to get 20 points, so you have to capture 7 knights or 6 knights and a king! Then go with your king to the hill.

3. Middle game: Count if you’re able to block the opponent’s king with your king. If yes, do it. Then use your knight to checkmate him.

4. Middle game: Unless you’re able to block the opponent king with your king, use your knight. Count if you’re able to block the king in his home. If yes, do it. If not, block the squares where the king can get to the hill.

 

5. Middle game(good strategy if player premoves all the time): check the king 3 times with your king/knight or capture him.

6. Endgame: Go to the hill with your king. Be careful, the second player may use strategies 3-5 against you!

If you see more good strategies, write them. If you want more advices and strategies about another variants, you can also write.

Avatar of BoxJellyfishChess

er no?

strategy: mate the zombie upwards of your king. if you mate first you win (almost always).

Everything else is not a strategy, it is making sensible moves. Also, "your opponent has to forget about claim win" umm.....

 

Avatar of Cypridev

I used all those strategies/moves as yellow and I was winning.
"your opponent has to forget about claim win": I sometimes see it. Players often forget about it in hyperbullet.

Avatar of Cypridev
BoxJellyfishChess napisał:

If you mate first you win (almost always).

 

You often win if the second player doesn't play good moves and they don't use good strategies.

Avatar of IntelligentChessOwl8

You said 212 in your last submission, I'm not so sure about the game amount.........

Avatar of qilp

Thank you for posting a new Wheel of Fortune game.

"I’ve seen it was written" -- be careful with this, chats under games are not an official source of information about CGAs' decision, and sarcasm often thrives there.

"You have to decide which rando you should checkmate" -- This decision cannot be substantiated by anything, bots move randomly and player cannot decide which rando they can checkmate. The one who checkmates a bot first, get a huge advantage and usually wins the game.

In general, the game can be separated into two parts:
The first one - 100% luck, no strategy, random bots and no one else decide whom to get knights and when. The second part - 100% strategy, no luck, one of players has a huge advantage. "Just a 2-player game that is forced something depending on what trash the zombies did", and player don't really need "to be a very good player".

The first part also has quick wins by stalemating. And again, none of players can affect to it.
As a conclusion, players cannot influence to the game anyhow, the only one who decides who should win is random bots. You may say that in the second part there are no bots, but in the second part there is also no luck or anything else related to WOF. While it may be fun, we already have games where bots determine the winner (e.g. Zombie Apocalypse).

CGA-Decline.png

Avatar of itisSHOWTIME

212 games... and it gets declined. 😭😭😭 All that work... 

Avatar of angelo_5113

Avatar of ChiIiBeanPotatoes

Only took 1 hour right?

Avatar of GavinW2040

It was declined...why

Avatar of Cypridev
Matthew_D napisał:

Only took 1 hour right?

Yes, but I counted only games that I played. I saw many games played without me.

Avatar of Cypridev

I saw some WOFs that are not based on luck. For example many 4-player WOFs.

If the second player know good strategies/moves, he will win.

Chance of being stalemated is only about 10%.

Chance of moving rando's king is about 10%.

There are some WOFs that can have easy win for one player or easy lose if the player doesn't make a good move, but thay are also very popular and fun.

There are also some 2-player WOFs with forced win for one player, but they are also still popular and fun.

Avatar of member00000

oh.

Btw if I am a CGA, I will decline because I am not good at hyper games xD

 

Avatar of BoxJellyfishChess
Cyprian2206 wrote:

I saw some WOFs that are not based on luck. For example many 4-player WOFs.

- completely unrelated

If the second player know good strategies/moves, he will win.

- mostly unrelated

Chance of being stalemated is only about 10%.

Chance of moving rando's king is about 10%.

- no, it's about 10% every move, so it's like 70%. Also unrelated to why the position was declined

There are some WOFs that can have easy win for one player or easy lose if the player doesn't make a good move, but thay are also very popular and fun.

- unrelated

There are also some 2-player WOFs with forced win for one player, but they are also still popular and fun.

- this is related. In your position, it's an easily forced 2-player game after zombies are mated. Depending on what the zombies did, it may be forced win for either red or yellow. The issue is that we already have many games where the winner is decided by the zombie, so we will not accept more.