✓ WoF ︱ Grasshopper Soccer

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Avatar of chye3mc

Timecontrol

45 sec

Gamerules

11-12-check, Fatal Capture, Capture the King, Sideways

Promotion

Grasshopper, Knight on the 12th rank

Note

FINAL VERSION Notes: This is a unique variant I made. This has 2 zombies, yellow and green. Yellow is a pusher so it moves the pawn but sideways because of Sideways Pawns. Green will try and check you. Because of Fatal Capture, capturing is not allowed but you can use your royal to check. The grasshoppers are used to check your opponent but they never move. Shoutout to @noahfavelo for spotting one of the glitches with the old version. Have fun and good luck! With the final version, I modified it slightly so Red has 11 lives instead of 10. Thanks @TestPC1, @MapleSyrup4444 and @HenryJonasChess for pointing this out.
Avatar of CGA
phpJSLljr.png

Status: Accepted

Reason: Great job on this one! Despite there being no strategy and move depth, the variant nonetheless can boast tricky moves. Red does have a winning advantage that is quite hard to convert in a real game, due to red having one check less. Because of this, gameplay is highly imbalanced and exciting, with some mix of luck elements.

Avatar of MapleSyrup4444

I tried this before, it’s incredibly fun to think of a strategy, with green’s pawns giving the game a luck element. +1

Avatar of MapleSyrup4444

Alright I. Back after a ton of games, red has a clear advantage, one way to avoid this is to give blue 2 more lives, making the game more balanced.

Avatar of TestPC1

Downvote because red wins always lol

Avatar of skitenchevio

Great idea, give blue twice the lives or make red a less powerful piece

Avatar of TestPC1

I have talked to BFDI and I asked him to make it more fair. I think he will make a remake because of the trash Atomici. Also, his remake even got declined, yay!

Avatar of TestPC1

I have been testing this but Red has 11 check and it didn’t change much, Blue wins 75% of the time, although Green adds a little more luck to this game. It makes it more balanced!

Avatar of chye3mc
TestPC1 wrote:

I have been testing this but Red has 11 check and it didn’t change much, Blue wins 75% of the time, although Green adds a little more luck to this game. It makes it more balanced!

Thanks @TestPC1, although my declined variants are not trash.

Avatar of noahfavelo

this is a cool game but one problem:

the problem is that it is soo easy to check your opponent, and impossible to double check,        you try to fix this by adding green, which adds randomness, but it still does not fix the main problem which is: 

there is no way to better your position in the game other than to try to get green to check your opponent.

 - how to fix this?

well that is actually kind of easy, you simply have to add some pieces OTHER than grasshoppers(possibly some queens or knight riders), which would mean if you planned well, you could double check your opponent, this would make it possible for games to be actually be decided by skill instead of just checking each other till green decides the game.

Avatar of nqminh7154
noahfavelo wrote:

this is a cool game but one problem:

the problem is that it is soo easy to check your opponent, and impossible to double check, you try to fix this by adding green, which adds randomness, but it still does not fix the main problem which is:

there is no way to better your position in the game other than to try to get green to check your opponent.

- how to fix this?

well that is actually kind of easy, you simply have to add some pieces OTHER than grasshoppers(possibly some queens or knight riders), which would mean if you planned well, you could double check your opponent, this would make it possible for games to be actually be decided by skill instead of just checking each other till green decides the game.

how about adding pomotion?

Avatar of MapleSyrup4444
minhkgs wrote:
noahfavelo wrote:

this is a cool game but one problem:

the problem is that it is soo easy to check your opponent, and impossible to double check, you try to fix this by adding green, which adds randomness, but it still does not fix the main problem which is:

there is no way to better your position in the game other than to try to get green to check your opponent.

- how to fix this?

well that is actually kind of easy, you simply have to add some pieces OTHER than grasshoppers(possibly some queens or knight riders), which would mean if you planned well, you could double check your opponent, this would make it possible for games to be actually be decided by skill instead of just checking each other till green decides the game.

how about adding pomotion?

There is already promotion

Avatar of chye3mc

Still under review unlike my other wof posts sad.png