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Wof Isn't it an iron pick (revised)

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stupnik_2_0

Hello! Last week @makadika and I made 4 variants with Minecraft advancement names and all were declined. This week is for revised versions. 

https://www.chess.com/4-player-chess?g=7641927

https://www.chess.com/4-player-chess?g=7642290

https://www.chess.com/4-player-chess?g=7642359

https://www.chess.com/4-player-chess?g=7642425

https://www.chess.com/4-player-chess?g=7642471

https://www.chess.com/4-player-chess?g=7642609

https://www.chess.com/4-player-chess?g=7643549

https://www.chess.com/4-player-chess?g=7643647

https://www.chess.com/4-player-chess?g=7643887

https://www.chess.com/4-player-chess?g=7644012

I changed position of pickaxe (now is not diagonally) and now is 2 players (before was 3 players).  Pawns on opponent side are for decoration (they cant be promoted), but if opponent capture wrong pawn you can capture king and get free points. Royal piece is grasshopper (green and blue) and knight (rando bots).

There are some strategies:

1. eating pawns

2. promoting your fairy pawn

3. check rando knight

I think it deserves to be accepted, so please accept.

@6_K helped me with creating this variant.

Rules:

2 - players

2 rando type zombies

12 check

Takeover 

Dead walls

Fairy pieces

Promotion rank : 14th

stupnik_2_0

Yes, I know, but Yellow is more white than Blue, Green and Red

6_K

So, if you mention me, I wanna say that I still consider that this pawns are useless.

stupnik_2_0

But decoration

angelo_5113

will probably get declined cuz one side has more space than the other

grable
6_K wrote:

So, if you mention me, I wanna say that I still consider that this pawns are useless.

 

stupnik_2_0 wrote:

But decoration

 

Decoration is not a valid reason to add pieces to a position. In any half-decent position, every piece has a function, and if some element doesn't serve a function it is removed or altered to be relevant.

 

Either way, I'll mark this as:

CGA-Review.png

 

although, you forgot to specify a time control. Please edit the original post, or comment your preferred tc below. I also still don't like the name. I get that you're naming them after Minecraft achievements, but this is chess, not Minecraft. Maybe try coming up with good positions, then name them according to things they remind you of in Minecraft, instead of the other way around.

Johnny_Fang

This might be better...

angelo_5113

that actually looks kinda neat

stupnik_2_0
Johnny_Fang je napisao/la:

 

This might be better...

No

stupnik_2_0

Time 1+1  If you want I wll change pawns

stupnik_2_0
grable je napisao/la:
6_K wrote:

So, if you mention me, I wanna say that I still consider that this pawns are useless.

 

stupnik_2_0 wrote:

But decoration

 

Decoration is not a valid reason to add pieces to a position. In any half-decent position, every piece has a function, and if some element doesn't serve a function it is removed or altered to be relevant.

 

Either way, I'll mark this as:

 

 

although, you forgot to specify a time control. Please edit the original post, or comment your preferred tc below. I also still don't like the name. I get that you're naming them after Minecraft achievements, but this is chess, not Minecraft. Maybe try coming up with good positions, then name them according to things they remind you of in Minecraft, instead of the other way around.

sad.png sad.png sad.png sad.png sad.png Ok, I will not post Minecraft advancement names again

shadowarcher28

I liked the names, but there are shorter achievements you could do. 

BoxJellyfishChess

Here's a tip for position creators: I know it's really cool when a position strongly resembles something else, and you can come up with a name easily, but you should build your position based on how it is supposed to be played. WOFs tend to be short games because we require them to be fun and exciting, and it is hard to make an exciting long game. This position was clearly created with only aesthetics in mind and therefore has a few small issues (see what grable and angelo said), but the main problem is that it doesn't feel like a WOF at all; games are too long and often contain a lot of shuffling.

stupnik_2_0

Ok