WOF - Survival In A Moving Wall

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Avatar of Baabaa_sheep

Screenshot : 

Time : 1|1D

Rules : Two player game, Two rando zombie, Koth, 5-1 Check, Capture the king, Fairy pieces, No promotion

Game : 

https://www.chess.com/4-player-chess?g=7863340-63

https://www.chess.com/4-player-chess?g=7880022

https://www.chess.com/4-player-chess?g=7880031

https://www.chess.com/4-player-chess?g=7880040

https://www.chess.com/4-player-chess?g=7880099

https://www.chess.com/4-player-chess?g=7896158

https://www.chess.com/4-player-chess?g=7879982

https://www.chess.com/4-player-chess?g=7896188

https://www.chess.com/4-player-chess?g=7896268

https://www.chess.com/4-player-chess?g=7896286

https://www.chess.com/4-player-chess?g=7896293

https://www.chess.com/4-player-chess?g=7896326

Avatar of Baabaa_sheep

Avatar of qilp
Thank you for meeting the requirements.
Avatar of qilp
stupnik_2_0 wrote:

Maybe to many randos

1. How did you come to the following conclusion?
2. Why is it a negative thing?
3. What do you suggest to improve it?

Avatar of stupnik_2_0

It looks good.

Avatar of atomized_you

Delay for WOF?

Really looks good, but with delay is some bored.

Avatar of Baabaa_sheep
atomized_you wrote:

Delay for WOF?

Really looks good, but with delay is some bored.

Maybe 1|0

Avatar of FedericoR12

why 2 zombie?

Avatar of FedericoR12

Who did the Variant?

Avatar of angelo_5113

looks kinda sick

Avatar of stopwatchX

the title looks too long and is not symetric

Avatar of Baabaa_sheep
kingsmen276 wrote:

the title looks too long and is not symetric

Sorry, maybe someone wanted to suggest a title

Avatar of KiIls
kingsmen276 wrote:

the title looks too long and is not symetric

The title only matters a little but I think it's fine. It doesn't have to be symmetric 

Avatar of BoxJellyfishChess

While I'm pretty sure it was unintentional, this position plays exactly like Zombie Apocalypse. Rush-mating a zombie is silly because the opponent will just KOTH, and so the only strategy is to bring your royal king as close as you can to the center until an opportunity comes up or your opponent mates a zombie which allows you to KOTH. You'll never be able to mate a zombie yourself because your opponent will also have his royal as close as possible to the center, and your opponent will get KOTH first because you spent a turn mating the zombie, which they will spend rushing the center. To sum it up, this game is basically just waiting for the zombies in the center to clear a path to the hill for your royal king while hoping you don't randomly get captured, which is exactly what Zombie Apocalypse is. Speaking of king captures, why does red have zombie pieces directly attacking his king at the start if yellow doesn't? In about a fifth of games, red gets captured before even getting to the hill, while it is much rarer for yellow. Imbalance is fine in a WOF, but unnecessary imbalance is pointless. While borrowing concepts from other variants is fine, you have to make a significant change to the way the position plays if you want it to get accepted.

Avatar of TankStars6

the randos r unpredictable they can check or capture your royal king

Avatar of TankStars6

and even checkmate the royal king