wow, blue stomps yellow!!- and cant do anything about red!
WOF- The Rise of the Zombie
not trying to be mean, but it's really unfair. yellow and blue will just fight all the time and red will just sit there untouched. Also, kinda piece-spamish...
inmmune zombies always win
Not if their royal piece have the check weakness and possible to reach
inmmune zombies always win
No it's a PATZER
It's a patzer + immune zombie.
inmmune zombies always win
No it's a PATZER
It's a patzer + immune zombie.
I mean patzers make WORST moves
It seems like you've tried really hard to make sure all sides had the same number and type of pieces. Unfortunately, that by itself doesn't mean the position is balanced - and yes, I know this is WoF, and balance isn't necessary. But, if balance isn't necessary in the first place, then chasing perfection in that regard just leads to useless pieces that get in the way, and can't be defended.
For instance, how is Blue supposed to defend his knights and bishops if Red decides he wants to attack? All while fending off Yellow who definitely will be attacking? Or even have any hope of checkmating Green? Meanwhile, Red seems to have a quite sizeable advantage if he wants to take down Green, then with takeover, it's pretty much "GG" at that point. Also, what's going on with Green's piece selection? Just random pieces on random squares, or was there some method of choosing that arrangement? This position doesn't work. Try some of your ideas in a different position.

It seems like you've tried really hard to make sure all sides had the same number and type of pieces. Unfortunately, that by itself doesn't mean the position is balanced - and yes, I know this is WoF, and balance isn't necessary. But, if balance isn't necessary in the first place, then chasing perfection in that regard just leads to useless pieces that get in the way, and can't be defended.
For instance, how is Blue supposed to defend his knights and bishops if Red decides he wants to attack? All while fending off Yellow who definitely will be attacking? Or even have any hope of checkmating Green? Meanwhile, Red seems to have a quite sizeable advantage if he wants to take down Green, then with takeover, it's pretty much "GG" at that point. Also, what's going on with Green's piece selection? Just random pieces on random squares, or was there some method of choosing that arrangement? This position doesn't work. Try some of your ideas in a different position.
thats can be a battle with my friends but this is life

Time: 1|1
https://www.chess.com/4-player-chess?g=8680521-0
https://www.chess.com/4-player-chess?g=8680576
https://www.chess.com/4-player-chess?g=8680906
https://www.chess.com/4-player-chess?g=8767762
https://www.chess.com/4-player-chess?g=8767816
https://www.chess.com/4-player-chess?g=8782172
https://www.chess.com/4-player-chess?g=8782231
https://www.chess.com/4-player-chess?g=8802304
https://www.chess.com/4-player-chess?g=8802650
https://www.chess.com/4-player-chess?g=8836770
https://www.chess.com/4-player-chess?g=8836915
https://www.chess.com/4-player-chess?g=8837031
https://www.chess.com/4-player-chess?g=8837095
Additional Notes: Red and yellow have high chances of taking over green's army, which is a Patzer, while Blue can take red or yellow over easily. Sometimes there are times when blue gets to take green over so you cannot say that Blue is losing. Hope it gets accepted