WOF- The Rise of the Zombie

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Avatar of Joshua_Allen

Time: 1|1

https://www.chess.com/4-player-chess?g=8680521-0

https://www.chess.com/4-player-chess?g=8680576

https://www.chess.com/4-player-chess?g=8680906

https://www.chess.com/4-player-chess?g=8767762

https://www.chess.com/4-player-chess?g=8767816

https://www.chess.com/4-player-chess?g=8782172

https://www.chess.com/4-player-chess?g=8782231

https://www.chess.com/4-player-chess?g=8802304

https://www.chess.com/4-player-chess?g=8802650

https://www.chess.com/4-player-chess?g=8836770

https://www.chess.com/4-player-chess?g=8836915

https://www.chess.com/4-player-chess?g=8837031

https://www.chess.com/4-player-chess?g=8837095

Rules- 3 Player Game, 1 Zombie, Custom Position, 9-10+, Takeover, fairy pieces, 11=QRBN (Because there were no pawns, Promotion was supposed to be off)

Additional Notes: Red and yellow have high chances of taking over green's army, which is a Patzer, while Blue can take red or yellow over easily. Sometimes there are times when blue gets to take green over so you cannot say that Blue is losing. Hope it gets accepted

Avatar of noahfavelo

wow, blue stomps yellow!!- and cant do anything about red!

Avatar of abrahamcrack20

time of the zombie apocalypse, it is my favorite to play a zombie apocalypse with my friends

Avatar of abrahamcrack20

i like it

Avatar of DerekRoz

me to

Avatar of abrahamcrack20

please accept it 

Avatar of kinkajouthedragon

my immune zombie?

those are pointsless. the zombies should always win

Avatar of zisal2029

Zombies don’t have many winning chances.

Avatar of kinkajouthedragon

inmmune zombies always win

Avatar of noahfavelo
isaacw13467 wrote:

inmmune zombies always win

well they cant have points so they really cant win

Avatar of kinkajouthedragon

but they capture all your pieces

Avatar of angelo_5113

not trying to be mean, but it's really unfair. yellow and blue will just fight all the time and red will just sit there untouched. Also, kinda piece-spamish...

Avatar of Hitsar_Pride
isaacw13467 escreveu:

inmmune zombies always win

Not if their royal piece have the check weakness and possible to reach

Avatar of grable

Looks ready for testing.

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Avatar of abrahamcrack20

yes

Avatar of Johnny_Fang
isaacw13467 wrote:

inmmune zombies always win

No it's a PATZER

Avatar of PRIYANSHU1015
Johnny_Fang wrote:
isaacw13467 wrote:

inmmune zombies always win

No it's a PATZER

It's a patzer + immune zombie.

Avatar of Johnny_Fang
PRIYANSHU1015 wrote:
Johnny_Fang wrote:
isaacw13467 wrote:

inmmune zombies always win

No it's a PATZER

It's a patzer + immune zombie.

I mean patzers make WORST moves

Avatar of grable

It seems like you've tried really hard to make sure all sides had the same number and type of pieces. Unfortunately, that by itself doesn't mean the position is balanced - and yes, I know this is WoF, and balance isn't necessary. But, if balance isn't necessary in the first place, then chasing perfection in that regard just leads to useless pieces that get in the way, and can't be defended.

 

For instance, how is Blue supposed to defend his knights and bishops if Red decides he wants to attack? All while fending off Yellow who definitely will be attacking? Or even have any hope of checkmating Green? Meanwhile, Red seems to have a quite sizeable advantage if he wants to take down Green, then with takeover, it's pretty much "GG" at that point. Also, what's going on with Green's piece selection? Just random pieces on random squares, or was there some method of choosing that arrangement? This position doesn't work. Try some of your ideas in a different position.

CGA-Decline.png

Avatar of abrahamcrack20
grable escribió:

It seems like you've tried really hard to make sure all sides had the same number and type of pieces. Unfortunately, that by itself doesn't mean the position is balanced - and yes, I know this is WoF, and balance isn't necessary. But, if balance isn't necessary in the first place, then chasing perfection in that regard just leads to useless pieces that get in the way, and can't be defended.

 

For instance, how is Blue supposed to defend his knights and bishops if Red decides he wants to attack? All while fending off Yellow who definitely will be attacking? Or even have any hope of checkmating Green? Meanwhile, Red seems to have a quite sizeable advantage if he wants to take down Green, then with takeover, it's pretty much "GG" at that point. Also, what's going on with Green's piece selection? Just random pieces on random squares, or was there some method of choosing that arrangement? This position doesn't work. Try some of your ideas in a different position.

 

sad.png thats can be a battle with my friends but this is life