Worth Adding a Classic Time Control?

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Avatar of erik

Thanks - we are doing our best!

Avatar of playerafar

This thread looks like a good one to follow.
Yes - the membership is increasing - and the site is improving.
And so is computer hardware and software.
If there was a definition of 'classic time control' I missed it when I looked at the opening posts just now.  A member just sent me the link here.
Perhaps its somewhere in the thread.  happy.png

Avatar of Kings4Lunch
playerafar wrote:

This thread looks like a good one to follow.
Yes - the membership is increasing - and the site is improving.
And so is computer hardware and software.
If there was a definition of 'classic time control' I missed it when I looked at the opening posts just now.  A member just sent me the link here.
Perhaps its somewhere in the thread. 

I was wondering where the line was drawn between rapid and classical, turns out that according to Fide rules, rapid games are no longer than 60 minutes long (god bless wikipedia), so I'm assuming that classical is anything longer than 60 mins. 

Avatar of playerafar

@Kings4Lunch
Maybe 'classical' means move control.
In other words - a certain amount of time to complete a certain number of moves.
Then it moves to the next stage whatever that is.
Typically it was forty moves to start.
And there was also the idea of 'sealing' the last move of the time control.
And then a big break/intermission to follow that.
'Sealed move'.  But it seems slightly unfair - since that would mean the 'sealer' could analyze the position with his move played while his opponent could not.

Avatar of abhijith1450
erik wrote:

Thanks - we are doing our best!

yay

Avatar of Kings4Lunch
playerafar wrote:

@Kings4Lunch
Maybe 'classical' means move control.
In other words - a certain amount of time to complete a certain number of moves.
Then it moves to the next stage whatever that is.
Typically it was forty moves to start.
And there was also the idea of 'sealing' the last move of the time control.
And then a big break/intermission to follow that.
'Sealed move'.  But it seems slightly unfair - since that would mean the 'sealer' could analyze the position with his move played while his opponent could not.

I'm not sure if there are tournaments that still do that, but I know that there are tournaments where players have a certain amount of time for the first 40 moves (usually about 90) and when they hit move 40 they get more time (usually 30 minutes). I've heard of tournaments where there are two time controls, though I don't know at what move players reach the second one. 

Avatar of sholom90
Kings4Lunch wrote:
playerafar wrote:

@Kings4Lunch
Maybe 'classical' means move control.
In other words - a certain amount of time to complete a certain number of moves.
Then it moves to the next stage whatever that is.
Typically it was forty moves to start.
And there was also the idea of 'sealing' the last move of the time control.
And then a big break/intermission to follow that.
'Sealed move'.  But it seems slightly unfair - since that would mean the 'sealer' could analyze the position with his move played while his opponent could not.

I'm not sure if there are tournaments that still do that, but I know that there are tournaments where players have a certain amount of time for the first 40 moves (usually about 90) and when they hit move 40 they get more time (usually 30 minutes). I've heard of tournaments where there are two time controls, though I don't know at what move players reach the second one. 

The US Open (played over this past July 4 weekend) had a time control of 80 minutes for the first 40 moves, and the 30 minutes for the rest of the game -- and a 30-second increment for each of the moves (i.e., starting at move 1).  In their shorthand: 40/80, SD30, +30

Avatar of sholom90
Kings4Lunch wrote:
playerafar wrote:

This thread looks like a good one to follow.
Yes - the membership is increasing - and the site is improving.
And so is computer hardware and software.
If there was a definition of 'classic time control' I missed it when I looked at the opening posts just now.  A member just sent me the link here.
Perhaps its somewhere in the thread. 

I was wondering where the line was drawn between rapid and classical, turns out that according to Fide rules, rapid games are no longer than 60 minutes long (god bless wikipedia), so I'm assuming that classical is anything longer than 60 mins. 

In online chess, classical often refers to "30 minutes or longer". 

FWIW.

Avatar of playerafar

So it seems so far then that 'classical time controls' means chess games with or without a certain amount of time for a certain number of moves.

Avatar of FiddlerCrabSeason

FIDE, time control:  http://www.uschess.org/archive/ratings/info/time.html

USCF, time controls: http://www.uschess.org/archive/ratings/info/time.html

Avatar of playerafar
erik wrote:

Update here: due to the size of our game archive tables, adding this is going to be very difficult. Altering a table that large can take months! We are looking at solutions, but it's not just a matter of "wanting" to do it. There are major technical constraints. That said, we are planning to add both Classical and Hyper time controls. Thank you for your patience! It's unfortunate that things we want to do today are impacted by technical decisions made in 2007 :/ 

Sounds great !
And if that happens - I might know a lot more about 'classical' in this context.
No need to know now - when it happens it happens.
I've played in some OTB tournaments (over the board - live in person in other words) travelled a bit to do that.  But then they moved up my rating.  Shucks !
That ended that.  happy.png
Typically there was a fixed time to complete 40 moves each.  To start.
Then the games went to 'sudden death' on the clocks - with no number of moves required.
Whatever extra time you had left in phase 1 - you kept as additional time in phase 2.

Avatar of mrussryan1951

This feels like member input is being given some weight to be considered in a decision by the corporation...this is good!

Avatar of Lancelot325
HowFaresTheKing wrote:

 I think more players would use those controls more if there were a separate rating.

Most definitely so. Including 30 minute-games in the Rapid category  is not logical. Make Classical chess be from 30 minutes up to 2 hrs, instead.

 

Avatar of Kowarenai
erik wrote:

Update here: due to the size of our game archive tables, adding this is going to be very difficult. Altering a table that large can take months! We are looking at solutions, but it's not just a matter of "wanting" to do it. There are major technical constraints. That said, we are planning to add both Classical and Hyper time controls. Thank you for your patience! It's unfortunate that things we want to do today are impacted by technical decisions made in 2007 :/ 

ah well thats cool cant wait erik bro!

Avatar of ninjaswat

Any updates? Would be nice to know how things are coming along with the upgrade.

Avatar of Kowarenai
ninjaswat wrote:

Any updates? Would be nice to know how things are coming along with the upgrade.

i think maybe in 2023 or 2024

Avatar of playerafar
mrussryan1951 wrote:

This feels like member input is being given some weight to be considered in a decision by the corporation...this is good!

Hi Mark
That does happen !
I wish chess.com would give us a button to set defaults for that 'Clubs' popup - so that it doesn't appear every single login.
Plus I wonder if the owner knows that people are beating the 200 club limit by using the create club feature instead of the Join feature.
And it would be nice if erik added a menu to blocking - so that somebody could be blocked in one venue but not in other venues.
(PM's versus challenges versus forums as one example)
Could alleviate several intense issues I've seen many times between members.

Avatar of sahope

Good to hear chess,com are thinking of creating a classical time category.  Classical games online seems to be getting more and more popular especially with Chess Dojo & others encouraging slower chess for improvement.

Hopefully in the upgrade the quick pair time control buttons are updated to include increment. I think people who want to play classical chess prefer an increment over sudden death time scrambles.

Avatar of mrussryan1951

sahope: thoughtful comment!

Avatar of sholom90
jdcannon wrote:

We are probably starting work on adding classical time control soon. 

That was from Aug 2021.

Any news on this front?