White had sixty seconds or less left. Here and later, he played the moves differently than I would have. He created a passed pawn on the g-file instantly, while I would have maneuvered my king to the queenside first. We disagreed on which constituted the "simplest win". Engines calculate thousands or even millions of positions and favor the win requiring the fewest moves. "Simple" to the human relies upon recognition of "patterns," but may differ between players of approximate equal strength.
I would do the same thing (create the passed pawn). It's like, things are more concrete and visible when you have a lone pawn instead of just a majority.
And maybe move the king to the black pawns with the e4 route.
A majority is a passed pawn, and the threat is often more powerful.
The position seemed a bit more complex last night. I've reversed colors, and may have other things wrong too. One of the players is a member here, I'll see if I can get him to weigh in.
I repect your effort to get a high score percentage, but it will be far more meaningful when you have completed over 4000 TT problems, as I have, than when you've completed barely over 100.
I have around 17K problems in my pocket in other online servers
. I tried TT here mainly to check it out, it took a little time adjusting to it, and it's very fast for me so I realized I won't be very good at it anyway. Still I don't think I did too bad, I was expecting worse.
In CTS, which I have abandoned a long time ago, it's literally 90 with a very low rating with around 14000 problems. In the current one (chesstempo), I'm currently solving at 90% in blitz mode but I've started low so it's still 86, that rating still pretty low with 3500+ problems. In standard mode, I just can't get it up to 80% with a pretty high rating as the problems are too damn difficult for that. 
White had sixty seconds or less left. Here and later, he played the moves differently than I would have. He created a passed pawn on the g-file instantly, while I would have maneuvered my king to the queenside first. We disagreed on which constituted the "simplest win". Engines calculate thousands or even millions of positions and favor the win requiring the fewest moves. "Simple" to the human relies upon recognition of "patterns," but may differ between players of approximate equal strength.
I would do the same thing (create the passed pawn). It's like, things are more concrete and visible when you have a lone pawn instead of just a majority.
And maybe move the king to the black pawns with the e4 route.
A majority is a passed pawn, and the threat is often more powerful.
The position seemed a bit more complex last night. I've reversed colors, and may have other things wrong too. One of the players is a member here, I'll see if I can get him to weigh in.
I repect your effort to get a high score percentage, but it will be far more meaningful when you have completed over 4000 TT problems, as I have, than when you've completed barely over 100.