1. d4 problems

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Trexler3241

Just play e5!!!!

Josif7
Trexler3241 wrote:

Just play e5!!!!

It does work very well in blitz games...

bong711
aSicilianPlayer wrote:

Sorry I didn’t explain it clear. But it’s all my personal feeling and personal experience. Grunfeld is truly difficult and complex and dangerous to both sides AT PROFESSIONAL LEWEL 

But in AMATEURS GROUPS,I think it’s definitely okay because grunfeld, though can be the most changing ,its mainly strategy is easier to understand: restrain the central pawn, side wings attack,queen side pawn majority. I think it’s much clearer than KID,and even than QGD maybe.

 I played Grunfeld all the way from 1600 to 1900 ,and I only read 1/3 of two books ( I mean 1/3 of each,I didn’t finish either of them).

Yet I could be absolutely wrong,but what I wrote is really what I felt and what I want to share @(o・ェ・o)@

I'm with you. Gruenfeld against d4 always! We don't like boring defenses.

kindaspongey
Trexler3241  wrote:

What is the GQD? ...

https://www.newinchess.com/media/wysiwyg/product_pdf/7743.pdf

ThrillerFan

Based on his "system", why try to reinvent the wheel.  Play the Old Indian, but learn how to play it right.

 

Get "Old Indian: Move by Move".  It it availabke in many places including everymanchess.com if you want ebook format, otherwise Amazon or most specialty shops like uscfsales.com or chess4less.com.  Problem solved.  Don't try to learn a whole new opening in that short a time.

TimmInMinn

4rcane wrote:

For something somewhat different that will result in fun games that is easy to play try the Leningrad Dutch. It is basically a system for black (though white has a couple of sidelines such as 2. Bg5) that gives a sharp position but has simple ideas and is fun to play.

This is the "mainline" position of the Leningrad, in which black will try to play an e5 push and take over the center and then put pressure on white's king, and white usually aims to attack on the queenside. You just need to know a couple of ideas and you're set, very easy & fun to play 

what is the opening for white called in your example? (I don't know any by name) Thanks!

Josif7
TimmInMinn wrote:

 

4rcane wrote:

 

For something somewhat different that will result in fun games that is easy to play try the Leningrad Dutch. It is basically a system for black (though white has a couple of sidelines such as 2. Bg5) that gives a sharp position but has simple ideas and is fun to play.

This is the "mainline" position of the Leningrad, in which black will try to play an e5 push and take over the center and then put pressure on white's king, and white usually aims to attack on the queenside. You just need to know a couple of ideas and you're set, very easy & fun to play 

 

what is the opening for white called in your example? (I don't know any by name) Thanks!

 

I believe it's similar to the Catalan Opening.

Trexler3241
kindaspongey wrote:
Trexler3241  wrote:

What is the GQD? ...

https://www.newinchess.com/media/wysiwyg/product_pdf/7743.pdf

That's the QGD. What's the GQD?

4rcane
Kilbroney wrote:

Play 1...d6 the Lions Claw

1...d6 is known as the Pirc, or Old Indian, not the Lion. Lion is after: 1. e4 d6 2. d4 Nf6 3. Nc3 e5 4. Nf3 Nbd7

BonTheCat
SicilianIs4Noobs wrote:
my137thaccount escribió:

The QGD is your best bet as it's the least theoretical way to get a good position against 1.d4, and it's equally effective against 1.c4 and 1.Nf3, unlike some other options like the Grunfeld or Nimzo-Indian. You have to have something against the Blackburne QGD, the Exchange Variation, the Catalan and the mainline.

The least theoretical? you joking right?

I go for the Austrian attack

There's decidedly less theory to learn in the QGD than in the Grünfeld- or the Nimzo-Indian. Also, very little has changed in the QGD over the decades, theory is more or less settled. This means that you really don't have to worry too much about new theoretical discoveries or the sudden 'unexplicable' changes in fashion, which are so common in the Nimzo, Grünfeld and the KID.

Trexler3241

 

my137thaccount
Trexler3241 wrote:

 

And black is down a pawn on move 2.

my137thaccount

In fact, I can do better:

Now black also has a weak kingside as well as being down a pawn on move 2. If you're competing to make the worst opening, you always need to be aware of alternative options.

Josif7
my137thaccount wrote:
Trexler3241 wrote:

 

And black is down a pawn on move 2.

It's not that bad (I've played it before). White can't really hang on to the pawn without making concessions, and if you follow this line, which works surprisingly well in blitz, White can get into a lot of trouble:

I wouldn't recommend it in a classical game, though.

my137thaccount
Josif7 wrote:
my137thaccount wrote:
Trexler3241 wrote:

 

And black is down a pawn on move 2.

It's not that bad (I've played it before). White can't really hang on to the pawn without making concessions, and if you follow this line, which works surprisingly well in blitz, White can get into a lot of trouble:

I wouldn't recommend it in a classical game, though.

That's the trap, but if white avoids it, it's black who's in for huge trouble:

 

Josif7
my137thaccount wrote:
Josif7 wrote:
my137thaccount wrote:
Trexler3241 wrote:

 

And black is down a pawn on move 2.

It's not that bad (I've played it before). White can't really hang on to the pawn without making concessions, and if you follow this line, which works surprisingly well in blitz, White can get into a lot of trouble:

I wouldn't recommend it in a classical game, though.

That's the trap, but if white avoids it, it's black who's in for huge trouble:

 

That's correct; the Nc3 line is particularly annoying. However, you'd be surprised how often people miss it. Please don't misunderstand: there is a reason hardly anyone plays 1. d4 e5. But it's a fun surprise weapon for blitz.

Trexler3241
Josif7 wrote:
my137thaccount wrote:
Josif7 wrote:
my137thaccount wrote:
Trexler3241 wrote:

 

And black is down a pawn on move 2.

It's not that bad (I've played it before). White can't really hang on to the pawn without making concessions, and if you follow this line, which works surprisingly well in blitz, White can get into a lot of trouble:

I wouldn't recommend it in a classical game, though.

That's the trap, but if white avoids it, it's black who's in for huge trouble:

 

That's correct; the Nc3 line is particularly annoying. However, you'd be surprised how often people miss it. Please don't misunderstand: there is a reason hardly anyone plays 1. d4 e5. But it's a fun surprise weapon for blitz.

You don't need to play the trap; just play 3...Bc5 or even 3.d5. The point of this gambit is to develop pieces quicker than your opponent can. 

Also, try to avoid trading pieces when low on material! grin.png

najdorf96

Indeed. What to play against 1. d4 is an age old question, especially for new players. Vets like me are more than willing to recommend various defenses but ultimately it comes down to attitude, IMO.

najdorf96

Heh. I do agree that the QGD or Slav systems are solid and should ALWAYS be a mainstay in anyone's repertoire no matter the level. But in order to play defensively vs 1. e4 or 1. d4 (and others) you truly have to theory under your belt. The fact is, most players are comfortable playing against e4 because we ALL started playing e4 when we first start soo we kind of naturally know intuitively what our opponent is trying to do. 1. d4 is more complex, slow and somewhat boring...action only really begins in the second half (NFL or NBA) once pieces are maneuvered or traded and the pawns have begun their kamikaze run do things get rolling.