3 chess openings

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neb-c


pip08

In opening one why would black choose 3... Bd6, it doesn't give him any options he didn't already have (unless he's trying to clear the 8th rank for an early castle.) Secondly, instead of 4...f6 black would do 4...Nh3 and surely things wouldn't crumble so easy.

 But if you're opponent doesn't see that then its a killer. :) 


neb-c
well i have checkmated a guy with a rating of around 1300-1400 but it wasn't the exact move's
pip08

Awesome! But it's hardly tactical to hope people fall for early traps, that is all I'm saying.


neb-c

well usually black stops check mate by taking out his knight so white cant get his queen out that's why the second one is there

 


silentfilmstar13
Agreed.  These aren't good, and one should not expect his opponent to fall for this crap.
neb-c
these only really work on people rated at around 200-1000
KillaBeez
In your second example, Black can play Nxe4 followed by d5 with an excellent position.
MrKalukioh

Game 1

3. d3 is passive and not to be recommended. 3...Bd6 is unnecessary and blocks in the other bishop

4. Ng5 (Pointless) f6 (scared of a ghost, there was no threat to Ng5. Nf6 and black is better.)

5. Qh5+ (g6 and white should lose a piece. End of analysis)

  Game 2

While the Ng5 is correct in this situation, it is only because of black's lack of experience. With Be7 or Bc5 instead of 4...d6 black can castle in response to Ng5.

Game 3

6...Bxa8 and "black", who is better developed and has two pieces for a rook, is better off.

 Conclusion: If you gonna showcase openings, at least have the opponent side play "ok" defense (it would be no different than from showing 1.e4 h6 2. Bc4 h5 3. Qf3 h4 4. Qxf7.) If not, then your just showing some traps that any good player would easily avoid. Focus on chess principles, not trappy openings.

 

 

 

 


silentfilmstar13
nebojsa_cvetkovic wrote: these only really work on people rated at around 200-1000

Well, to any player who wants to avoid being stuck in this rating range forever, don't play these traps.  While you may win(very rarely, I would say), you will never improve.