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Avatar of eightyways95

What is some of the best openings? Specifically for begginers.

Avatar of maulmorphy

best for begginers- double king pawn openings.

4 knights game, italian game, ruy lopez, scotch game

Avatar of eightyways95

Thanks maulmorphy!

Avatar of DragoniteTWG

u might like the king's gambit if you like setting up your pieces while destroying black's pawn position. Or if you are black, you might prefer the Sicilian Defence.

Avatar of eightyways95

Thanks Giants Fan! Is that football giants or baseball giants?

Avatar of DragoniteTWG

Football Giants. In case u need more of an explanation, the Sicilian Defence has the bishop and the knight protect the c5 pawn and the castle in the king side castle. That's about as simple as I could put it. It is a mainly defensive tactic, thus better for black then white, as psycological chess states that you should aim to win with white and draw with black, even though we know we should aim to win all the time.

Avatar of eightyways95

Thanks, usually I take whatever techniques people give me and look them up on youtube or somehwere, those usually go into pretty good detail about it. It's just a little hard to remeber all of it ha.

Avatar of DragoniteTWG

I understand. I was trying to explain the main points and ideas of the Sicilian and why it is better for black. Same with the Ruy Lopez. If you have a question, look it up on Wikipedia. LOLZ!!

Avatar of eightyways95

Ha good idea, but thanks for taking the time to explain!

Avatar of DragoniteTWG

You're welcome.

Avatar of maulmorphy

sicilian should be one of the last openings to learn IMO. and I would add due to opposite side castling it is far more aggresive than defensive.

Avatar of eightyways95

Whats bad about being aggresive? The best deffence is a good offence.

Avatar of maulmorphy
eightyways95 wrote:

Whats bad about being aggresive? The best deffence is a good offence.


aggresive is good. . very good. in fact the sicilian many say is the best reply to 1.e4 (I agree with this and play it too)

the problem is that it leads to imbalanced positions, and very complex positions with seemingly unprincipled moves very early on.

when you start out you should be working more on good ol fashioned piece development, pawn in the center, safe king etc out of the opening.

Avatar of rooperi
maulmorphy wrote:

sicilian should be one of the last openings to learn IMO.


I agree with this, it is not a beginner's opening.

Avatar of eightyways95

Ah I understand, I might want to work my way up to the sicilian.

Avatar of maulmorphy
eightyways95 wrote:

Ah I understand, I might want to work my way up to the sicilian.


exactly. waay to much theory. a lot of move-order trickery as well. Id say 95+% of people when they start out learn an opening that hinders improvement. the caro kann for example is an iron solid defense, but it did next to nothing for my improvement for the length of I was playing it.

Avatar of eightyways95

Hmm I'll check it out just to see if it helps me.

Avatar of maulmorphy
eightyways95 wrote:

Hmm I'll check it out just to see if it helps me.


I meant thats another one to avoid at 1st. Smile

another one that leads to a nice position for black, but not enough tactical variety in the mainline imo

Avatar of eightyways95

Ha oh okay

Avatar of Cutebold

I disagree, though we shouldn't argue here. The Caro-Kann rarely sticks to main lines because, well, who bothers to remember that deep into theory at the beginner level? It gives Black a strong position to play with where all his or her pieces are working together, and Black (in the case of 2.Bc4 or 2.Nf3, 3...c5 in the Advance Variation, and the Panov-Botvinnik) gets straightforward, active play.

It's not as dynamic as the Sicilian, but when I was playing the Caro-Kann it was good for me as a developing player. I could play an opening that didn't require a great deal of memorization (though now, by experience and study, I know it quite well) that still gave good play.

For a beginner, as White, I would second the recommendation of double King's pawn games. The Four Knights Game willl eventually become monotonous and dull, but it's an opening that gives the basic principles - develop your pieces towards the center actively, Knights before Bishops, etc. As Black, the Caro-Kann will do, though I also blundered my way through the Sicilian which helped in tactics recognition. I wish I could be more useful!