Nice breakdown, maybe I will use it sometime
New Refutation Trap For the Blackburne-Shilling Gambit

Please, if you get into any games where someone plays the Blackburne-Shilling, please use this and comment on how it went!

Nice trap! Black can save the piece, but only if he gives up a pawn + completely ruins his position:

Nice trap! Black can save the piece, but only if he gives up a pawn + completely ruins his position:
Yah, I guess he can do that. I never noticed that, but the computer marks just about as bad as if black lets his piece get taken.

Meet this chess hustler in New York:
https://m.youtube.com/watch?v=VDAuopABXLE

oh that's pretty cool
My problem with the Blackburne Shilling Gambit is that after I exchange knights, since taking the pawn is not good, I am supposedly better like +1.6 or something, but I always fail to use my development lead and inaccurately stumble into a drawish position, which makes me sad since I wasn't able to punish a bad opening lol.
What should I do if they don't take the pawn?
Good question. In most cases they will take the pawn, especially in shorter time controls. I play 10 minute rapid, and everyone has accepted so far. as for your question, here is the analysis I did showing lines for if your opponent both does, and does not accept the pawn, but in all of them, I think white is winning. Here it is:
https://www.chess.com/a/36ZRYbPTUPUYN

Nice opening trap! However, the brilliancy is pushed even further. (Add this variation to your trap)
Write my name in the books when I contribute to opening theory
Nice name for the trap as well

oh that's pretty cool
My problem with the Blackburne Shilling Gambit is that after I exchange knights, since taking the pawn is not good, I am supposedly better like +1.6 or something, but I always fail to use my development lead and inaccurately stumble into a drawish position, which makes me sad since I wasn't able to punish a bad opening lol.
What should I do if they don't take the pawn?
Good question. In most cases they will take the pawn, especially in shorter time controls. I play 10 minute rapid, and everyone has accepted so far. as for your question, here is the analysis I did showing lines for if your opponent both does, and does not accept the pawn, but in all of them, I think white is winning. Here it is:
Turns out you beat me to the chase. Nice finding the b5 variation 30 Minutes too late for me.
There is another variation I would like to point out, however that I'm sure nobody has analyzed.
You should create a specific link where it shows all the opening lines, unless https://www.chess.com/a/36ZRYbPTUPUYN is doing so already.

Thank you for your contribution to this traps opening theory. I'll make sure to include your names in the books haha.

oh that's pretty cool
My problem with the Blackburne Shilling Gambit is that after I exchange knights, since taking the pawn is not good, I am supposedly better like +1.6 or something, but I always fail to use my development lead and inaccurately stumble into a drawish position, which makes me sad since I wasn't able to punish a bad opening lol.
What should I do if they don't take the pawn?
Good question. In most cases they will take the pawn, especially in shorter time controls. I play 10 minute rapid, and everyone has accepted so far. as for your question, here is the analysis I did showing lines for if your opponent both does, and does not accept the pawn, but in all of them, I think white is winning. Here it is:
Turns out you beat me to the chase. Nice finding the b5 variation 30 Minutes too late for me.
There is another variation I would like to point out, however that I'm sure nobody has analyzed.
You should create a specific link where it shows all the opening lines, unless https://www.chess.com/a/36ZRYbPTUPUYN is doing so already.
Sorry that I beat you to this novelty haha.

What cool trap! but the only problem is that most people will play Nxf3+ and after Qxf3, he can just play Nf3 or Qe2 and he's fine

What cool trap! but the only problem is that most people will play Nxf3+ and after Qxf3, he can just play Nf3 or Qe2 and he's fine
Actually, at least from my experience, in every game that I've played this in, that being 10 minute rapid games, my opponent has taken the pawn every time!

Also, a big thank you tactixianchess and Deranged for contributing new lines to the theory of this trap. I made sure to add them to the analysis.
So I was playing a game, and my opponent played the notorious Blackburne shilling gambit, but instead of trading knights, I set up a trap that I find almost everyone falls for; 4.b4!
The point is that almost everyone plays Bxb4 which is actually a blunder because:
After this, you may think that your opponent can just trade knights and then just retreat the bishop, but why this trap is so good is because people fail to see is that after they take your knight, and you capture with the queen, you are threatening Qxf7# which is checkmate.
And after they protect f7 you can simply take their bishop.
I've played quite a few games using this trap and not once has someone not taken the pawn. Also, I checked the data base and this move is actually a novelty, so I'm calling it the Flint Lock trap, The reason being that after 4. b4, the developed pieces resemble the shape of a flint lock.
I hope this will be of use to some of you.
Thankyou!