Ummmmmm.....
Would suggest otherwise.
BigBadHadron: Thanks for your analysis! So, normally, black wins except for your 21. Qxe6+ variation.
BigBadHadron: Thanks for your analysis! So, normally, black wins except for your 21. Qxe6+ variation.
Ahoy!
Not my analysis. There used to be a massive website run by a Mr. Thomas Stock of Germany, part of which was devoted to the Muzio-Polerio Gambit (another sizable chunk was devoted to the Belgrade Gambit). I managed to get most of the relevant material (databases) off the site before it disappeared (although, some of it still remains on the wayback machine website).
I have always had a soft spot for the MP gambit because my late chess coach for some reason poured a lot a time into analyzing the resulting unbalanced positions (this was before the time of relaying on chess engines).
His favorite saying was (said in a thick Welsh accent) "I would always play 4.Bc4 if 4...g4 was always a given". Fortunately for me, it took me a few thrashings to work out that 4...g4 was not a given, 4...d6 was clearly better move intending Bg7 & h6 and he only ever used against me in blitz after that.
He died 15 years ago but his influence on my chess was imminence
BigBadHadron: Thanks for telling your interesting personal story! I see that in the following KGA position:
SF9+ (d=24) suggests Blachly gambit 4...Nc6 evaluated at -0.7 rather than canonical 4...g4 (ev=-0.5). Here 4...d6 seems to be a mistake (ev=+0.3).
SF9+ (d=24) suggests Blachly gambit 4...Nc6 evaluated at -0.7 rather than canonical 4...g4 (ev=-0.5). Here 4...d6 seems to be a mistake (ev=+0.3).
4...d6 seems to be a mistake? Awesome! There goes 181 years worth of chess theory & practice, disappeared in a puff of binary driven logic.
SF9+ (d=24) suggests Blachly gambit 4...Nc6 evaluated at -0.7 rather than canonical 4...g4 (ev=-0.5). Here 4...d6 seems to be a mistake (ev=+0.3).
4...d6 seems to be a mistake? Awesome! There goes 181 years worth of chess theory & practice, disappeared in a puff of binary driven logic.
Well, bro, that's the modern life with robots and engines. However, it turns out that many classical chess lines are confirmed by modern computer analysis.
This is the famous Muzio gambit sacrificing the king's knight

:
There are the following possibilities:
and others. The best option for white seems to be 7. d3 (ev=-1.0, d=33). The first historical game: Wood-Lewis (1815) http://www.chessgames.com/perl/chessgame?gid=1075443
It gives the following optimal line (by SF9+ evaluations):
Now white has many options evaluated at about -1.