STONEWALL?
Stonewall
Schlechter-John is a very old and one-sided game (a classical master vs strong amateur game of the early 20 century) you might look at to see white general plan applyed against insufficiently energical opposition. It's usually very useful to look at this sort of games where the plan is executed in a very straightforward fashion.
Schlechter-John is a very old and one-sided game (a classical master vs strong amateur game of the early 20 century) you might look at to see white general plan applyed against insufficiently energical opposition. It's usually very useful to look at this sort of games where the plan is executed in a very straightforward fashion.
Bresando, I notice that in the game you cited, white is able to trade off his dark-square bishop. Do you have any suggestions for when a different move order prevents this, such as if white moves a pawn to e3 before he can release the bishop?
The game in itself is just an example (at least this is how i see it) of how to destroy black e4 outpost, leaving black with no play in an agonizing position(around move 16 the game was already decided, black only prospect being a prolonged defense of his backward e6 pawn while white was quietly taking over the board, knowing that his opponent was reduced to waiting moves). However black play is far from optimal in this classic game and the stonewall can be played according to different strategies. Maybe someone who plays this defence can suggest you white tipical plans in other variations, and suggest other instructive games.
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Can anyone suggest some games to look at that exemplify successful strategies for white after 1. d4 when black defends with a stonewall formation?