all my games every time control ive never played the caro however i would make the exception just for you buttttt you need to get your rating up a bit. I gave give you lessons if you want first ones on the house a good opening for you.....caro
🤣 LMAO, funny when people who don't know what they're talking about get full of themselves
"I gAvE GivE yOu LeSsons" derpyderp
It just depends whether you prefer to play against the Rossolimo or Qxd4. I wouldn't be too concerned about the Rossolimo as black can often gain a space advantage and the doubled pawns can actually be useful.
++ That's definitely true. I can see pros and cons to either move order, my assumption is simply that there's far more people who'll play the Rossolimo against the Accelarated move order than Qxd4 in the Hyperaccelarated move order due to there most likely being larger amounts of material about the Rossolimo.
I double checked and didn't find the comment of them saying they were unsure if they want to learn it.
++ Comment #42 should be the one you're looking for.
It's better to start with principled major openings as it's teaching you good habits like developing naturally and controlling the centre. The italian is perfect for that: you put a pawn in the centre, develop a knight, develop a bishop and you're ready to castle on move 4. The openings you said are ok but a lot of them are dubious openings that don't follow those principles.
++True, I happen to dislike the Italian Opening on principle but I do understand that it does explain the fundamentals of chess perhaps better than any other opening in the game. My preferred fundamental opening would instead be the Scotch because it teaches pawn breaks, opening the center, and defending a square multiple times, as well as having some easy tactics in the Classical Variation.
I like the Alekhine a lot actually and know there is an aggressive strategy behind it but in principle you move the same piece a bunch of times in the opening and give up the centre. The Scandinavian you bring out your queen early and move it a bunch of times. The Vienna is more solid but it's not putting so much pressure on your opponent.
++Especially in the Four Pawns Attack. As an Alekhine's player I prep Four Pawns and hope for Modern mainline. This is true of the Mieses-Kotrc, but the Modern and Portuguese Scandinavians don't have this issue. The Vienna doesn't immediately put pressure on your opponent, but considering that 3. f4 gambits a pawn immediately, after which you bring out all the pieces to attack f7, I would say the pressure is there but not immediately.
The Italian should be lesson 1 in openings as it's super principled. It's ok to experiment with different things after that. It's important to play a variety of positions and also learn how to counter a lot of offbeat and unsound openings. I would say this is an important part of the learning process as you learn how to play without depending too much on an opening system so it can develop some skills. A lot of players lose to these types of openings simply because they are uncomfortable with them. It's also important to learn to play an objectively good opening though. Whether you choose the Sicilian, the French, the Caro-Kann or e5 it's better to start sooner rather than later so you get used to it and become more familiar with the ideas as you go rather than starting from square 1 later on. This is ground up learning.
++I agree with most of this except the final part. I would argue that playing varied positions is better than sticking with one specific opening for a lot longer than expected. Beyond about 1500, it really only takes a week's worth of dedicated study to learn an opening inside and out, and about a month's worth of dedicated play against equal opponents to familiarize yourself with the concepts. At 1200, however, it would take about a month of dedicated study to truly learn an opening inside and out and years of dedicated play to familiarize yourself with the concepts, but you wouldn't be improving at chess all that quickly due to only playing the one opening over and over and over. That's why I recommend 1. e4 e5 and 1. d4 Nf6 (over 1. ), because you reach varied positions constantly. 1. c4 is a better move, really, than either 1. e4 or 1. d4, but you reach similar positions constantly. 1. e4 c5 is similar, if not better, than 1. e4 e5 in strength, but you reach similar positions constantly. 1. d4 d5 is only slightly worse than 1. d4 Nf6 but all the QGD/Slav/Semi-Slav lines are similar, and aside from that there's really only the London played regularly which you can reach from the Indian Game anyways, so you reach similar positions constantly.