I think I prefer a knight moving 2-1-0, with any of 6 combos of axes and 8 of direction. This gives 48 cubes to move to.
2-1-1 gives it only 24 cubes to move to (3 axes x 8 directions), and having both (72 moves) is not really in the spirit of a knight.
Yes that was what I liked the best. The 48 comes from the 24 [2-1] moves and the 24 distinct [2-1-1] moves as well. Axis is the best word to explain it, thanks, the "1" part of the move can be diagonally away from the "2" part since it is still perpendicular. There is one ugly implication of this though. This would let a knight fork 2 pieces that are right next to each other, which is really weird. A standard 2-1 knight simply utilizing all 3 dimensions with 24 possible moves would maintain the relative power ratio of the pieces, as in 2d chess, if both pieces are in the center, 8 knight moves 8 king moves. In 3d chess, 26 king moves and 24 knight moves. So 48 ends up seeming weird in that respect, like the knight is now almost twice as powerful as the king. Maybe an alternative would be to break it up between 2-1 and 2-1-1 leaders as separate pieces, but have nothing that could do both. So hard to decide lol
Oh and actually it is 48 when you combine the two, not 72, as the 2-1 moves shifted diagonally are redundant to the 2-1-1 moves.
2-2-1 leaper is different enough I don't think it qualifies as a knight movement anymore. You're talking [radical 9] now as the length of move instead of 5 or 6, that is a huge difference and wouldn't consider those the closest cubes. Same for any 3-2-1 piece, even though that concept is cool!