[Black’s Turn 2] Chess, with a computer "Teammate".

Alright! Congratulations on claiming your spot! If your opponent does not claim theirs within two days, I’ll open their spot up to the public.

Congratulations on claiming your spot.
Alright, it seems like both players are here! Get ready… The game will start soon!

The game has started! It’s time to see how this will unfold!
@SacrificeEnPassanter, you’re on the White side of the board. Your army awaits your command. What’s your first move?
Your AI partner will make their move after you make yours.

I assume that there is no engine that plays a variant in which each player gets two move. If that is true, no engine can anticipate that the opponent can respond with two moves. (But the opponent has the same problem.) Very interesting.

Here is some basic information to know about the engine.
- The AI is deterministic. In other words, if you put it into the same position, it will always have the same response.
- The AI doesn’t know what Check is, so it might not notice when their King is in check. This is why there is no check or checkmate.
I’ll leave the rest of its tendencies for y’all to discover! I’ll also take questions and add in some other facts about the engine as the game progresses.

Here is some basic information to know about the engine.
- The AI is deterministic. In other words, if you put it into the same position, it will always have the same response.
- The AI doesn’t know what Check is, so it might not notice when their King is in check. This is why there is no check or checkmate.
I’ll leave the rest of its tendencies for y’all to discover! I’ll also take questions and add in some other facts about the engine as the game progresses.
I've made some assumptions that apparently are wrong. Do you have an AI that you will operate? Is it an AI that is written for this variant only?

Here is some basic information to know about the engine.
- The AI is deterministic. In other words, if you put it into the same position, it will always have the same response.
- The AI doesn’t know what Check is, so it might not notice when their King is in check. This is why there is no check or checkmate.
I’ll leave the rest of its tendencies for y’all to discover! I’ll also take questions and add in some other facts about the engine as the game progresses.
I've made some assumptions that apparently are wrong. Do you have an AI that you will operate? Is it an AI that is written for this variant only?
Yes, I will be inputting the positions into the engine. It was not written for this variant.
The game has started!
While all of my previous variants have had some sort of on-board twist to them, this one is different. This is Chess, but with an AI "Teammate."
You may choose to play as either White or Black, or you can join without a color preference if you're fine playing either.
Each player will have a computer player on their team. Each side gets two moves per turn. On every turn, the human player will make their move first, and then their computer teammate will make another move. Then, the next player will get their turn. The game will go like this: White Player → White Computer → Black Player → Black Computer → White Player... And so on.
The catch? The computer isn't actually that good at chess. This will make for an intense game, where positions can swing quickly! But, it might sometimes make a pretty impressive move…
There is no check or checkmate. You are allowed to move into check, and Kings must be captured to win.
Can you learn the patterns of and manipulate the opponent’s computer player? Can you and your AI teammate work together to claim victory?
Time Control: 3 days per move*
Players:
White - @SacrificeEnPassanter - Unrated
Black - @SuryaVS - 188?
Ratings