Darn. I thought I took the screenshots, I clearly must have clicked wrong at some point. I don't have access to the program at the moment. I will change that when I can. I will extend the deadline for moving to at the earliest 4pm GMT tomorrow (I need to anyway because I'm going to be doing a chess tournament and won't be free at midday).
Fast infinite sandbox game #1 (ended)
If you're instantly eliminated when your king is captured... this game may end sooner than 50 moves 😅
No the rules are 4+20% taken away with health then pieces being cycled. His health was just too low.
Well seen as all moves in I might as well update on time. Sorry for the inconvenience yesterday, i don't know why but I failed in registering the screenshots.
Moves locked
---=======--- Game Board Update #11 —=======---
James +P(101,0)
Tony P(-1,1)
Naviary Qx(583,6) capture gains 6,5 health.
Samuel P(3141,5)
Sollieman P(584,2)
1. James (Red/Black): 26.0 --- Health: 2
2. Naviary (Light Blue): 19.0 --- Health: 15,5
2. Tony(White): 19.0 --- Health: 9
4. Samuel (Dark Blue): 10.0 --- Health: 12,4
5. Sollieman (White/Black): 7.0 --- Health: 9
Starting update 9 and lasting until update 21 crippled amazon
Events:
Turn 2-15: "Agility-Z" Guards, Kings, Hunters, and Dwarfs gain the ability to move twice in a single move. However, they cannot make 2 captures in one move!
Turn 9-21 "Crippled Amazons" All knights gain the ability of crippled amazons! They go back to normal upon ending of 14-update cycle.
The screenshots look a bit weird... my king should be on x=3140 not 3139. Plus there are 3 same images of a hunter.
The screenshots look a bit weird... my king should be on x=3140 not 3139. Plus there are 3 same images of a hunter.
Corrected
If you're instantly eliminated when your king is captured... this game may end sooner than 50 moves 😅