Fast infinite sandbox game #1 (sign ups open)

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Chushoudelu

+Pi(0,7)

sasenp

P(+14,+01)

Naviary

PM'd move

samuelysfung

+R(3138,5)

Sollieman83

Pi (45000000000,-5)

JamesAgadir

+Pi(104,0)

JamesAgadir

---=======--- Game Board Update #28 —=======---

Game board update 28

James +Pi(104,0)

Tony +Pi(0,7)

Naviary +A(-7289395732845964354968572399062,4)

Samuel +R(3138,5)

Sollieman Pi(45000000000,-5)

sansep P(14,01)

1. Naviary (Light Blue): 48.0 --- Health: 9,5

2. Samuel (Dark Blue): 39.0 --- Health:  14,5

3. James (Red/Black): 36.0 --- Health: 6

4. Tony(White): 12.0 --- Health: 23

5. Sollieman (White/Black): 7.0 --- Health: 25

6. sansep (Brown): 6,0 --- Health 3

Events:

"Farsighted" Any piece with a sliding move (that can slide more than 1 square) can't slide 1 space next to itself for the duration of this event. Only 2+ spaces. This means they can't cover adjacent squares. Pieces that are NOT effected by this event are: Pawn, Pillar, King, Guard, Dwarf, Elephant. Pieces that ARE effected are: Leopard (since it can slide up to 2 squares), the Zombie, the Spider, and of course all the other infinitely-moving pieces.

 

Turn 16-29 "Variety" Pieces are not allowed to move twice in a row. Pieces that moved last update will be highlighted, so it'll be simple to tell what piece you aren't allowed to move (highlighted in orange)

 

Pieces that can be captured (with no risk of dodging) have the black triangles in the corners. Piece movements are now visible if off the board. Pieces that have just been dropped have a shape around them too.

Naviary
JamesAgadir wrote:

1. Naviary (Light Blue): 8.0 --- Health: 9,5

2. Samuel (Dark Blue): 39.0 --- Health:  14,5

3. James (Red/Black): 36.0 --- Health: 6

...

Sweet! #1 with 8 points 💪

Naviary

I have observed Tony's pillar should be 7 squares northwest.

Naviary

P(-7289395732845964354968572399063,2)

JamesAgadir

I will correct that when I have access to my PC.

JamesAgadir

I think I have corrected it.

samuelysfung

P(3142,4)

JamesAgadir

I just realized that the movement arrows were disactivated in the screenshots. I have now fixed that.

JamesAgadir

+Pi(103,0)

Chushoudelu

P(0,6)=Q

JamesAgadir

---=======--- Game Board Update #29 —=======---

Game board update 29

James +Pi(103,0)

Tony P(0,6)=Q

Naviary P(-7289395732845964354968572399063,2)

Samuel P(3142,4)

Sollieman no move

sansep no move

1. Naviary (Light Blue): 48.0 --- Health: 10,5

2. Samuel (Dark Blue): 39.0 --- Health:  15,5

3. James (Red/Black): 37.0 --- Health: 6

4. Tony(White): 24.0 --- Health: 24

5. Sollieman (White/Black): 7.0 --- Health: 26

6. sansep (Brown): 6,0 --- Health 4

Events:

"Farsighted" Any piece with a sliding move (that can slide more than 1 square) can't slide 1 space next to itself for the duration of this event. Only 2+ spaces. This means they can't cover adjacent squares. Pieces that are NOT effected by this event are: Pawn, Pillar, King, Guard, Dwarf, Elephant. Pieces that ARE effected are: Leopard (since it can slide up to 2 squares), the Zombie, the Spider, and of course all the other infinitely-moving pieces.

 

Turn 16-29 "Variety" Pieces are not allowed to move twice in a row. Pieces that moved last update will be highlighted, so it'll be simple to tell what piece you aren't allowed to move (highlighted in orange)

 

Pieces that can be captured (with no risk of dodging) have the black triangles in the corners. Piece movements are now visible if off the board. Pieces that have just been dropped have a shape around them too.

Chushoudelu

K(1,2)

samuelysfung

Is Variety still active

Chushoudelu

yes