Fast infinite sandbox game #1 (sign ups open)

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Naviary

Could you put in the update how many moves Farsighted lasts?

JamesAgadir

Same lengths as the rest. Need to take some time to do the maths.

Sollieman83

K (583,40)

Naviary
I did not intentionally make it look like my king is on wings and wearing a crown…… lol
Naviary
+R(-7289395732845964354968572399061,5)
samuelysfung

Kx(3140,7)

JamesAgadir

Pi(104,-1)

JamesAgadir

Variety is over

---=======--- Game Board Update #30 —=======---

Game board update 30

James Pi(104,-1)

Tony K(1,2)

Naviary +R(-7289395732845964354968572399061,5)

Samuel Kx(3140,7) +0,5 point

Sollieman illegal move (not a square the king can go to)

sansep no move

1. Naviary (Light Blue): 54.0 --- Health: 4,5

2. Samuel (Dark Blue): 39.0 --- Health:  17

3. James (Red/Black): 37.0 --- Health: 7

4. Tony(White): 24.0 --- Health: 25

5. Sollieman (White/Black): 7.0 --- Health: 27

6. sansep (Brown): 6,0 --- Health 5

new event Turn 30-43 "Tanks" Pieces are not forced to stop moving upon capturing another piece, they can now continue to slide/keep moving along the same path after the capture. They cannot capture 2 pieces in 1 move.

Events:

Turn 23-37 "Farsighted" Any piece with a sliding move (that can slide more than 1 square) can't slide 1 space next to itself for the duration of this event. Only 2+ spaces. This means they can't cover adjacent squares. Pieces that are NOT effected by this event are: Pawn, Pillar, King, Guard, Dwarf, Elephant. Pieces that ARE effected are: Leopard (since it can slide up to 2 squares), the Zombie, the Spider, and of course all the other infinitely-moving pieces.

Pieces that can be captured (with no risk of dodging) have the black triangles in the corners. Piece movements are now visible if off the board. Pieces that have just been dropped have a shape around them too.

Chushoudelu

Q(3,2)

samuelysfung

P(3142,5)

Naviary

Q(-7289395732845964354968572399067,1)

Sollieman83

Pi (4500000000,-6) = Q

JamesAgadir

Q(-14578791465691928709937144798218, 7289395732845964354968572399160)

JamesAgadir

---=======--- Game Board Update #31 —=======---

Game board update 31

James Q(-14578791465691928709937144798218, 7289395732845964354968572399160)

Tony Q(3,2)

Naviary Q(-7289395732845964354968572399067,1)

Samuel P(3142,5)

Sollieman Pi (4500000000,-6) = Q

sansep no move

1. Naviary (Light Blue): 54.0 --- Health: 5,5

2. Samuel (Dark Blue): 39.0 --- Health:  18

3. James (Red/Black): 37.0 --- Health: 8

4. Tony(White): 24.0 --- Health: 26

5. Sollieman (White/Black): 19.0 --- Health: 28

6. sansep (Brown): 6,0 --- Health 6

Events:

Turn 23-37 "Farsighted" Any piece with a sliding move (that can slide more than 1 square) can't slide 1 space next to itself for the duration of this event. Only 2+ spaces. This means they can't cover adjacent squares. Pieces that are NOT effected by this event are: Pawn, Pillar, King, Guard, Dwarf, Elephant. Pieces that ARE effected are: Leopard (since it can slide up to 2 squares), the Zombie, the Spider, and of course all the other infinitely-moving pieces.

Turn 30-43 "Tanks" Pieces are not forced to stop moving upon capturing another piece, they can now continue to slide/keep moving along the same path after the capture. They cannot capture 2 pieces in 1 move.

Pieces that can be captured (with no risk of dodging) have the black triangles in the corners. Piece movements are now visible if off the board. Pieces that have just been dropped have a shape around them too.

Chushoudelu

B( 2,2)

samuelysfung

P(3142,6)=Q

Naviary

PM'd move

Sollieman83

Q (12,-6)

JamesAgadir

+Pi(99,1)

JamesAgadir

---=======--- Game Board Update #32 —=======---

Game board update 32

James +Pi(99,1)

Tony B(2,2)

Naviary A(-7289395732845964354968572399064,5)

Samuel P(3142,5)

Sollieman Q (12,-6)

sansep no move

1. Naviary (Light Blue): 54.0 --- Health: 6,5

2. Samuel (Dark Blue): 51.0 --- Health:  19

3. James (Red/Black): 38.0 --- Health: 8

4. Tony(White): 24.0 --- Health: 27

5. Sollieman (White/Black): 19.0 --- Health: 29

6. sansep (Brown): 6,0 --- Health 7

Events:

Turn 23-37 "Farsighted" Any piece with a sliding move (that can slide more than 1 square) can't slide 1 space next to itself for the duration of this event. Only 2+ spaces. This means they can't cover adjacent squares. Pieces that are NOT effected by this event are: Pawn, Pillar, King, Guard, Dwarf, Elephant. Pieces that ARE effected are: Leopard (since it can slide up to 2 squares), the Zombie, the Spider, and of course all the other infinitely-moving pieces.

Turn 30-43 "Tanks" Pieces are not forced to stop moving upon capturing another piece, they can now continue to slide/keep moving along the same path after the capture. They cannot capture 2 pieces in 1 move.

Pieces that can be captured (with no risk of dodging) have the black triangles in the corners. Piece movements are now visible if off the board. Pieces that have just been dropped have a shape around them too.