Martin vs the world analysis thread #4

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Oliver_Prescott

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Oliver_Prescott

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Oliver_Prescott

budew

USAuPzlBxBob
aronian22 wrote:
JustARandomPatzer wrote:

Right, d5 is very risky. If Martin starts an event, the tables may turn.

What event? I mean seriously, what event could he start that could seriously harm us? I can't think of any. 

The elephant in the room next Event.

If there is a neutral move, something just psychological-enough to prompt Martin to play his Event "card," then it might be worth our while to make that move now, rather than to risk an Event later on down the line, that might make — occur — an even more misfortunate Event… for… us.  (… down the line…)

Is d5 sufficient enough to buy us the time needed, that might result in Martin declaring… Event ??

This is all part and parcel — de riguerue — of this sort of skullduggerry.

aronian22

Vote d5

Oliver_Prescott

vote Ke7

Chess_Pro2

Vote d5.

 

We should definitely not be using engines to analyze moves. I'm almost completely certain that's not allowed here. I think we are basically using daily chess rules (where engines are not allowed), except where the rules specific to event chess apply.

 

7. e5 is trash (for white) and we don't need an engine to see that. I forgot that we're still in the opening, so I forgot to check an opening database first. 7. e5 has been played before and the refutation is in opening explorer.

The refutation is as follows: 7. e5 cxd4 8. 8. exf6 (8. Qxd4 Nfd7 and we're in a lot of trouble. The e-pawn is pinned and it's attacked 3 times, but only protected once, so we can't save it I think.) 8...exf6 9. Bd2 dxc3 10. Bxc3 and we're just down a pawn for barely any compensation.

We should definitely not play 7. e5. I missed 7. e5 cxd4 earlier.

rychessmaster1

Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 Be3 

USAuPzlBxBob

I vote Be3

Chess_Pro2

I also vote Be3

Tja_05

Um...

USAuPzlBxBob

 

Cool Event!

Easy to comprehend, all 4 Bishops are still on the board and the board is still crowded…
and we're not about to be checkmated or lose our Queen suddenly.

I like it!

Now, what will be Martin's move?  We'll soon see.

rychessmaster1

He probably won't, but he could play Bd2+

USAuPzlBxBob

 

We'd then immediately capture it, he'd have one count of check on us, but we'd still have both our Bishops remaining, and be a Bishop up.

Agreed, he probably won't do it.

captaintugwash

This basically changes the first event to 4-check instead of 5-check, as the final check is likely to be very easy if both bishops remain. Queen and rook sacs will become particularly dangerous.

I'm going to go out on a limb and say that the bishops are now better than rooks. Maybe not on a clear board, but in a crowded position, and where we're playing 5-check, the bishops are really good pieces now. We definitely do not want to trade one off for a knight, that's for certain. 

We need to castle, so our next decision is which way to go. I would say k-side is better, since if we go q-side, then we'd need to also play Kb1 and Ka1 to get our king off an open diagonal. This gives Martin time to launch his attack before we can. So q-side seems bad to me.

We probably need to play h3 to control g4.

Overall I like our position and like the events. Not too complex, but interesting.

captaintugwash

I don't think this event makes Nxe4 playable for him.

captaintugwash

q-side castling is also terrible because he dominates the a1-h8 diagonal. 

Grayson1e4e6

I think we play Nf3

captaintugwash

h3 first, if Nf3 he can play Ng4 then Bd4, this can cause us problems, for example f3 to kick the knight and now we can't castle until we deal with the bishop, and Nh3 is met with Bxh3 followed by Nxf2. We can't allow Ng4, so h3 is a must.

captaintugwash

Wait ignore that, Bd4 isn't playable because we played Nf3 and so now have Nxd4. Silly me.