New Variant: Calvary Chess

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Da-Vere
MISTER_McCHESS wrote:

well, I am just going to pretend that that was intended, and I always meant Calvary.

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Strangemover

Perhaps or perhaps not fittingly at this time of year Calvary is named as the place just outside Jerusalem that Jesus was crucified. That's Calvary not Calgary.

1e4c6_O-1
Strangemover wrote:

Perhaps or perhaps not fittingly at this time of year Calvary is named as the place just outside Jerusalem that Jesus was crucified. That's Calvary not Calgary.

Read post number twenty

BattleChessGN18

If a King can also move like a Knight as well as like it original does, than that would give him 16 squares to possibly move to. This will make games extremely difficult to deliver checkmate. It's especially so, considering that half its squares are accessible through leaping

BattleChessGN18

It's a cool idea for a piece; but perhaps too powerful as a King piece.

1e4c6_O-1
BattleChessGN18 wrote:

It's a cool idea for a piece; but perhaps too powerful as a King piece.

hmm I suppose that could be true. Let me try.

I will try to checkmate white from this position. (the bottom is the 1st rank)

1 ... Af5+

2. Cd8 Cb6 

3. Ce7 Ad7#

I don't think it's too hard. 

Maybe it would be too hard in  a completely standard game except the centaurs replacing kings. 

HerakIes

And it may be to easy if the centaur was a king, with a lot of pieces that can leap.

1e4c6_O-1

https://www.chess.com/forum/view/chess-variants/cavalry-chess

Here is where you can play

BattleChessGN18

Hmmm. Looking at the diagram, I realized that one thing I didn't consider is, when both Centaur Kings can move like the Knight, both are even more restricted as far as how close enemy Kings can come towards each other. That would render the extra power of the King being able more easily to escape checkmate useless; in other words, because both Kings are given more power, both are still just as equally susceptible to each other.

Maybe it's not so much harder to checkmate after all. We new observers simply haven't yet learned positionality to deliver checkmate with these new pieces is all. wink.png

josephyossi

im down fam

tehanu

Not exactly a variant ; seems more of a setup with fairly pieces form 4pc

1e4c6_O-1
deeper_thinking wrote:

Not exactly a variant ; seems more of a setup with fairly pieces form 4pc

What do you mean?

Yes, I used the 4PC Piece designs, but there is a piece that has never been made before

Please read the thing that actually explains how all the pieces move.

Thank you

dah_happyh0ppyh0rsi3

EVRY PIEC CAN NOW HOP!!1 YAAYAYAYYAAYYAYAYAYAya bu why no unicorn? sad.png

BattleChessGN18
deeper_thinking wrote:

... seems more of a setup with fairly pieces form 4pc

I'm not too sure I understand how this defiles the qualifications of what a chess variant is; considering that there is a pleasant series of variants which are exactly this: a series of faeries assembled into a setup on a checkerboard.

Please elaborate.

1e4c6_O-1
Dah_Happyhoppyhorsi3 wrote:

EVRY PIEC CAN NOW HOP!!1 YAAYAYAYYAAYYAYAYAYAya bu why no unicorn?

Unicorn happy.png

Rules - Musketeer Chess 1.0

dah_happyh0ppyh0rsi3
MISTER_McCHESS wrote:
Dah_Happyhoppyhorsi3 wrote:

EVRY PIEC CAN NOW HOP!!1 YAAYAYAYYAAYYAYAYAYAya bu why no unicorn?

Unicorn

 

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1e4c6_O-1

unicorn movement happy.png

Chessisfunforme
MISTER_McCHESS wrote:
BattleChessGN18 wrote:

It's a cool idea for a piece; but perhaps too powerful as a King piece.

hmm I suppose that could be true. Let me try.

I will try to checkmate white from this position. (the bottom is the 1st rank)

 

1 ... Af5+

2. Cd8 Cb6 

3. Ce7 Ad7#

I don't think it's too hard. 

Maybe it would be too hard in  a completely standard game except the centaurs replacing kings. 

and you just stalemated yourself

BattleChessGN18
Chessisfunforme wrote:
MISTER_McCHESS wrote:
BattleChessGN18 wrote:

It's a cool idea for a piece; but perhaps too powerful as a King piece.

hmm I suppose that could be true. Let me try.

I will try to checkmate white from this position. (the bottom is the 1st rank)

 

1 ... Af5+

2. Cd8 Cb6 

3. Ce7 Ad7#

I don't think it's too hard. 

Maybe it would be too hard in  a completely standard game except the centaurs replacing kings. 

and you just stalemated yourself

Huh. I just checked the moves again. 3.Ce7 is illegal: it moves the Centaur into check by Black's Amazonka.

edit - Well that's not a stalemate, as White's Centaur King can still move onto e8. But, moving Black's Centaur to d7 afterwards would be illegal, as enemy Centaur Kings may not "see eachother" by squares related to Knight maneuver. Such would put each other in check.

So, Black needs to make an alternative move.

ericyancovid

can I play?