Nice.
So, let's take a break from the testrun to discuss what we've discussed on the way. Then, we can continue. =)
You brought up the issue with the Mammoths. How profoundly do you wish that the starting positions of the forward Mammoths be pushed back 1 rank? Is that something you really think would benefit you as a player?
Also, do you feel that the Terracotta Soldiers obstruct your pieces' maneuverability, or do you think they are fine?
Finally, I want to update the powers of Trample-Capture. As it is right now, I realize how weak it is and how unlikely it's to occur: in order for it to happen, the obstructing enemy piece must be 1 step away from the target enemy piece, and instances of that are a bit of a Red needle in a small hay-sack. What if I made it so that the obstructing enemy piece can be anywhere between the 俑/雕/猛/獁 and the target enemy piece, so long as there is only 1 obstructing enemy piece?
I think this ^^^^ might make the elephant-base pieces (俑/雕/猛/獁) a little bit more powerful. After all, I made these pieces to be a much more enjoyably efficient group than their 相/象 predecessor.
Yeah, the piece synergy is pretty good. And I guess the mammoth complex does hearken back to xiangqi elephants, which isn't such a bad thing. I'm much more of a strategist than a tactician, so it usually isn't a problem for me to adapt to new pieces.
I sleep 3 times in a day, about 2 hours each time. Seldom too energetic or too tired.