Bulldog Chess with Witch (foofooes - vickalan)
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Hi foofooes, neither of your knights can move to Nc3. Remember this board has the files numbered a-j (the leftmost file is the new a-file). Do you mean Nd3?
Hi foofooes, the castling rules are in the introduction. The king moves 3 spaces (either side). If you castle queen-side then your rook will finish on d1.
I'll play:
5...Nd6
Board: 10 x 8 (see image below).
The pieces:
Guard (G) - Moves and captures like a king.
Castling
The rules of castling are similar as in classical chess, however, with the board 10 squares wide, the king travels three squares rather than two. The rook finishes adjacent to the king (white: d1 or h1; black c8 or g8). Note files are now numbered "a-j" with "a" and "j" being the new flanks. As usual when castling, all squares between the king and the involved rook must be unoccupied, and this includes the square where the guard or witch is initially positioned.
Other rules of this game are identical with rules of classical chess.
To all:
Please do not post any comments about this game here. I'd like to reserve this thread to just this game, and not go off-topic with suggestions, ideas, criticisms, etc.
If you have any comments or ideas about Bulldog chess then please visit (here).