Chess on an Infinite Plane (PixelByPixel - captaintugwash)

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Avatar of PixelByPixel

(C) (11, 2) => (13, 2)

Avatar of vickalan

Board update: Black opens with a hawk move! A whole new category of openings that I don't think has been played yet!surprise.png

1.Q(4,1)-(-2,-5)...H(1,12)
2.(9,1)-(11,2)...H(4,9)

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Avatar of captaintugwash

I see your point with the coordinates. And I'm glad you like the brackets. It will be easier to count from them, just start counting from 8.

 

You missed white's last move in the diagram above, in case you hadn't seen his post.

Avatar of vickalan

Got it, so now:

3.C(11,2)-(13,2)

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Avatar of captaintugwash

3... R(10,9)

Avatar of captaintugwash

Sorry, I tried to snipe my move in before you updated! Nvm

Avatar of hitthepin

The Captain can't help but move his hawks.

Avatar of PixelByPixel

(C) (0, 1) => (-2, 2)

Avatar of captaintugwash

4... C(8,10)

Avatar of captaintugwash
hitthepin wrote:

The Captain can't help but move his hawks.

They're good pieces.

Avatar of PixelByPixel

(C) (-2, 2) => (-4, 2)

Avatar of captaintugwash

I'll wait for a board update, getting a bit ahead of ourselves!

Avatar of vickalan

I added four orange brackets. I think that was a good idea and makes it easy to identify the four "classical" corner squares (1,1), (1,8), (8,1), and (8,8).
3.C(11,2)-(13,2)...R(10,9)
4.C(0,1)-(-2,2)...C(8,10)
5.C(-2,2)-(-4,2)

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Avatar of captaintugwash

5... H(8,12)

Avatar of captaintugwash

I like the brackets, thank you for indulging my OCD.

Avatar of PixelByPixel

(C) (-4, 2) =X (-4, 15)

Avatar of hitthepin
Awesome! With these brackets, identifying different squares will be way eaiser.
Avatar of vickalan

I'll probably start using the orange brackets for future games. It's the "Captain's board"happy.png
5.C(-2,2)-(-4,2)...H(8,12)
6.C(-4,2)x(-4,15)

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Avatar of captaintugwash

6... H (5,9)

Avatar of PixelByPixel

(C) (13, 2) =X (13, 15)