Chess on an Infinite Plane (PixelByPixel - vickalan)

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hitthepin
Woah crazy game.
PixelByPixel

Yeah!

vickalan

Wow, this position is a little more complicated than I first noticed.

16...Q(-3,3)

null

PixelByPixel

*Facepalm*

PixelByPixel

So, you decided not to move?

vickalan

(I had a mistake, and hope it's OK I reposted)meh.png

PixelByPixel

Cool.

PixelByPixel

(G) (1, 1) => (0, 1)

PixelByPixel

Thanks!

vickalan

@rubikcubes: if you'd like to play leave a comment (here). @AblazePopRocket also left a comment at another game. Not sure if he wants to play, but if we can find any two new players maybe we can get another game going. I'll be happy to post board updates.happy.png

my move:
17...B(7,-2)

null

PixelByPixel

(R) (10, 1) => (9, 1)

Don’t need to brain today... happy.png

vickalan

18...Q(-3,5)

null

PixelByPixel

(B) (3, 1) => (2, 0)

vickalan

19...(2,5)

null

PixelByPixel

(C) (237, 2) => (237, 9)

Thank you, @darthion !

vickalan

@darthion, if you'd like to play a game let me know. There are two other people who left comments, but I don't know if they want to play. I can ask them.happy.png

20...(2,5)x(3,4)

null

hitthepin
The fact that you can’t castle makes the game a lot more intense.
PixelByPixel

(P) (4, 2) => (4, 3)

vickalan
hitthepin wrote:
The fact that you can’t castle makes the game a lot more intense.

Yes, plus the king is very exposed from the backside. But I don't know if there is a good rule on when is the best time (if ever) to attack from the back side (flank attacks).

Btw, if anyone wants to try other variations just leave some ideas. I have thought about making a little "pocket" of pawns that the king is allowed to jump into (a type of castling for infinite chess). Another idea is being allowed to move two pawns in one turn. There's more things to try.happy.png

My move:
21...(3,4)x(4,3)

null

PixelByPixel

(C) (2, 2) =X (4, 3)