The Trojan Horse.
Moves and captures like a Knight.
If your opponent takes your Trojan Horse, you can move twice on the next move.

For example, if the black Knight on c3 was a Trojan Horse:
1. ... THb1#
Because Kxb1 puts the white King again in check because the black rook could respond with Rc1+, RxK
King Kong (see earlier)diagram. Marked are all the squares it controls: black - king moves, violet - knight moves, red - giraffe, green - lion/camel, yellow - hawk. Thus, the piece controls literally all squares in the 3 square radius! Imagine, if that occurred on a standard 8×8 board, and it couldn't be captured immediately, that might be instant game over.
The Trojan Horse.
Moves and captures like a Knight.
If your opponent takes your Trojan Horse, you can move twice on the next move.