Cheating

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Avatar of Uzumak_265
I don’t know how, but some people are cheating through the clock by either adding time to their own clock or taking time of opponents clock. Chess.com should investigate this. A second clock should be available on the background to cross check the actual absolute duration of the game.
Avatar of Abtectous
Not happening. Increment and delay exist, pay attention to them.
Avatar of lmdennis

Of all the possible cheating schemes, this seems like the least likely

Avatar of Martin_Stahl
Uzumak_265 wrote:
I don’t know how, but some people are cheating through the clock by either adding time to their own clock or taking time of opponents clock. Chess.com should investigate this. A second clock should be available on the background to cross check the actual absolute duration of the game.

Your opponents can't impact the clocks. The server keeps the official times and updates each client's clock after moves.

https://support.chess.com/article/423-why-did-the-clock-times-suddenly-change-the-clocks-seem-broken

Avatar of analist76bis

i noticed time stealers...not reported anymore..just put it to not be paired again...

Avatar of analist76bis
Martin_Stahl wrote:
Uzumak_265 wrote:
I don’t know how, but some people are cheating through the clock by either adding time to their own clock or taking time of opponents clock. Chess.com should investigate this. A second clock should be available on the background to cross check the actual absolute duration of the game.

Your opponents can't impact the clocks. The server keeps the official times and updates each client's clock after moves.

https://support.chess.com/article/423-why-did-the-clock-times-suddenly-change-the-clocks-seem-broken

I support his allegations. I had several time cases where I saw at the end of the game increasing of speed and also increment in games with no increment...

Avatar of Martin_Stahl
HangingPiecesChomper wrote:

you say your opponents can't impact the clocks and you also say ping manipulation is against fair play, which one is it?

I've never said anything like that but disconnecting or using something like a lag switch isn't going to provide an advantage since the site only forgives some lag and the rest counts against your own clock.

Avatar of Martin_Stahl
analist76bis wrote:

Your opponents can't impact the clocks. The server keeps the official times and updates each client's clock after moves.

https://support.chess.com/article/423-why-did-the-clock-times-suddenly-change-the-clocks-seem-broken

I support his allegations. I had several time cases where I saw at the end of the game increasing of speed and also increment in games with no increment...

It's a combination of lag compensation, premoves, and possibly some short disconnects.

Avatar of JBarryChess

I have had the apparent "time stealing" happen a few times when playing opponents with a less than good connection in time increment games. I stopped playing the time increment games. Problem solved.

Avatar of Martin_Stahl
BarneyFisher wrote:
I’ve had time stealing. Admins like to take advantage of that to better their score and chess.com doesn’t want to look like their coders are incompetent. If there’s this much suspicion on it, then it’s happening regardless if the admins and chess.com will admit to it.

The issue is lag and lag compensation. It isn't hacking or bad coding.

https://support.chess.com/article/423-why-did-the-clock-times-suddenly-change-the-clocks-seem-broken

Avatar of Salopian57

I find it bit bemusing that so many blog about the subject of using assistance in online chess, for myself I can honestly say I have not once encountered a single hint of any of my opponents doung anything untoward in any of my games, yes I have had the odd great move but these have been followed up with equal bad moves by both myself and my opponents. Remember this is just online chess, its not serious enough to take to heart example: if I lose a game on chess.com it means very little compared to a over the board game at my local chess club!!?

Avatar of johnwarner2

Yes, Ping manipulation is a real thing.

Avatar of Martin_Stahl
johnwarner2 wrote:

Yes, Ping manipulation is a real thing.

That doesn't work in turned based games where the server keeps the official clocks. No one gains additional thinking time on their mive due to lag. The time take from the opponent move vein received and submission of the move is against the player's clock. Lag compensation only impacts transit time from the clients to the server (both directions).