Databases use an engine to find games and execute searches.
It is not the same engine as the one that plays a game, but it is an engine.
Right, I don't know where you were directing this statement or to whom but I for one can agree with you. For the sake of talking to people who don't understand terminology for what it really is I speak out of context a lot.
(I have actually created custom database engines and can name about 10 of the most popular off the top off my head (innodb, falcon,federated etc.) and be able to tell you about the properties they support as far as being transactional and what not....)
Here is a game I played a while ago in which I was totally trashed by a database user. It was a very sharp line in Marshall attack and my opponent came with a counter-intuitive move. To me it looked as a novelty, after checking two well-known online databases. I did not have the courage to go all in for a kingside attack and I allowed my opponent to swap some pieces, losing miserably in the end.
However, it turned out that the "novelty" of my opponent was a known move among the users with cyborg databases. Also, the novelty is an engine's top choice in the given position, and that's why probably it appeared in "modern" correspondence games. As far as I know, that move has not yet appeared in OTB games.
The whole game and the very good advices I received from other players can be found here:
http://www.chess.com/forum/view/game-analysis/hot-novelty-in-marshall-attack