Feature Request: Timestamps
Perhaps just in the "title" tag for the moves buttons, so that when you roll over them, it displays.

I had noticed that was missing in the Live Chess PGNs. On some sites I have the option of including the seconds/move in the pgn, which looks like this:
1.e4 {0} e5 {0} 2.d4 {3} exd4 {60}
How is this useful? For post-game analysis. One mistake a player can make is taking too long for some moves, and coaches often look for that. I hadn't missed it enough to create a thread, but that's mostly because I haven't played any 'serious' Live Chess game.

On a related note, the Time Control field in the live chess PGNs is not filled in correctly, which means I have to hand-edit it to preserve that info.
[TimeControl "1 in 0.010416666666667 days"]
(this was a 15 minutes + 5 sec increment game)
Other sites list it as:
[TimeControl "900+5"]
(this was a 15 minutes + 5 sec increment game)

it's better to have not timestamp but corresponding move for comments (messages) - use it as numberring of messages.

format could be following
1. e4 e5 14:36,07.12 15:10,07.12
with possible horisontal slider but I think there is enouth space.
More important to have opportunity to add marks such as ! ? ?! ?? to certain move in list and share these marks with opponent and kibitzer. Even more I like that kibitzer can add such comment that will be visible for other kibitzers during the game but for players after game.

Perhaps just in the "title" tag for the moves buttons, so that when you roll over them, it displays.
yeah, I like the roll over idea, or perhaps it can update a fixed position on the page, like word editors have at the bottom of the page to show what line & column that you are on.
You can basically make it so that when you roll over the line in the move list, it would update 2 positions somewhere on the screen.
*You know....
You could also color the text for the moves themselves, based on how much time they took, similar to what I wrote in:
http://www.chess.com/forum/view/community/active-players
That way you can see which moves took the longest just by looking at the move list, even before you decide to roll over them.
I bet you'd start seeing red moves once things start getting hot & heavy in a game :D I'd even bet you could take statistics on that, like: which moves do all the player make that produce red moves? you could build a compendium of "difficult situations" quite rapidly!
(be sure to post "how to get out of" these difficult situations in there too, providing such a compendium were made) :D :D :D

In the move table perhaps- to the right of the # White Black move listing.

Hey guys I've actually made a tool that can enable the essence of this request, but with a different implementation..
I wrote a Windows app that will read the Chess.com RSS feed and (if you have Google Calendar), it will create a calendar event for when they move.
At the very least it should be able to read your own personal chess.com RSS feed and show you what times of day that your opponents are active.
Windows Download is here (you may have to instal .net framework 4.0, but it should give you a link if you need it)
http://code.google.com/p/chesscalendar/downloads/list
The main project page is here:
http://code.google.com/p/chesscalendar/
For screenshots, see my posting here:
http://www.chess.com/forum/view/general/fun-with-c-amp-rss

The main purpose for timestamping is correcting a bad internet connection. It's not the player's fault if sometimes one "spends" 2 secs for a move that was made in 0.5 sec.
I see no point in recording timestamp for finished games, but adding this feature for online games is crucial.

The main purpose for timestamping is correcting a bad internet connection. It's not the player's fault if sometimes one "spends" 2 secs for a move that was made in 0.5 sec.
I see no point in recording timestamp for finished games, but adding this feature for online games is crucial.
I believe some sort of timestamp is used on moves, but the site also only allows a maximum amount of lag, so it isn't used in the way other sites use the option.
You know what would be really nice to see (if you capture the data), would be the timestamp of each move that was made (in either an active or archived game) - or the "wait time" if you don't, as I assume that you use either the former or the latter to compute the "Time/move"
I think it would be an easy thing to program, but quite helpful to know (about my opponent or even myself) that information.
Kevin