how long is “too long” to make a move?


I've only reported people for stalling when they let their clock run out after several minutes of not making a move. Not before. If you are playing a 30 min game and they take 20 minutes to consider a move, but then finish the game properly, you should not report them for "stalling".

I've only reported people for stalling when they let their clock run out after several minutes of not making a move. Not before. If you are playing a 30 min game and they take 20 minutes to consider a move, but then finish the game properly, you should not report them for "stalling".
That is right, but many times, when I'm playing a 45/45 or 60/0 games, my opponents let their clock run out for sometimes even 45 minutes(!) of their remaining time. That's why I stopped playing 60/0 and 45/45 and now mostly play 15/10 and 20/0.
But if they take 20 out of 30 minutes in a completely lost position(like down a rook), I would still think they are doing it on purpose.

More than a minute is too long? I’ve had 10 minute thinks in a 30 minute game when it’s a situation that will make or break rest of the game. Likewise, there are plenty of situations where a 30 second think would be silly.
Like most things: ‘it depends’ and it depends on context (the position).

I don't know if you can take too long to make a move; sometimes the position just demands attention. You can also focus on the possible and expected replies of your opponent while he is considering his options.
I think most players have the opposite problem; they don't take long enough and make foolish moves. Remember what Emanuel Lasker said, "When you see a good move, look for a better one."



The answer is no length of time is ever too long. If you get ancy in a 30 min time control, then play shorter time controls. Your opponent is abliged to take as much time as they want, it's their time to use as they see fit. If you aren't willing to go the full 60 minutes, then play a shorter time control. The only exception really is if the game is lost and the opponent just lets their time run to zero instead of resigning. That's annoying and rude.


Obviously burning lots of time on the first few moves is intentional stalling and an exception that I didn't feel needed mentioning. The way I read your question is you were talking about slow play or long thinks throughout the course of the game. The if you use half your time in the 1st 10 moves rule is probably just the way chess.com has to operate as its online and people are flaky. But in a serious rated tourney game I don't think that's a problem. I've even seen GMs at times spend a ton of time on a move before within the 1st 10 moves in live games. Generally though you're right, players shouldn't be spending tons of time in the opening phase. So if your question is referring to just the opening phase then yes I agree with you generally. Though sometimes a long think in the first 10 moves could be legit if opponent faces a move from their opponent that they aren't familiar with.