
on the subject of cheating


well said

you know what? whatever, I am about to lose about 100 points to cheaters after I finish the couple of games I am still playing at the moment, that plus the hundreds of points I have lost to them already, I have decided to get my rating back up to 1800 once these present cheater are done screwing my rating up for me, stop playing rated games just like I have done in the 'couple' of other servers I play, and just start playing unrated tournaments here, I have to accept that I just can not handle the frustration of losing rating points to cheaters anymore, and that for my own psychological benefit I have to stop playing rated games over the internet once and for all, I have realized that these are not like yestertime when most of us chess fans had respect for the game, unlike back then, these are different times where there are a bunch of chess fans who truely and wrongly believe that using computer help to play chess is not only ok but also the right/smart thing to do....
note: I think some people are confusing the game of the great Capablanca with their play station and video games where they use all those cheats codes to win
well, I have news for you: this is the game of the great Capablanca, Bobby and many other great players and it deserves some respect unlike some other games out there whatever or whichever they might be...

Good point.

Whilst Stacey's verbiage may discombobulate the reader with its tautological incognizability who can really disagree with such authentic and well intended gibberish?


I think you hit the nail on the head. A good player is always a good player. A cheater will probably not always cheat. So consistency is one way to tell. I have lost many games to lower rated players because of my own mistakes, but I have also lost some because they played flawlessly. And this from a player rated under 1000. And now I just got beat for the 4th out of four tournament games by a guy with a decent rating but still lower than mine. I am not accusing him of cheating per se, but one does have to wonder. One could make the argument that cheating is not a problem is the cheater is consistent, and always plays consistently well. Then the cheater looks, smells, sounds, feels, and tastes like a player rated over 2000, so for all intents and purposes, he or she is such a player. The problem comes when a player cheats selectively, because this Robinhood effect of taking points from the rich and giving them to the poor can wreak havoc on the ratings system. Not all of care that much about ratings, but it is an issue if tournaments are based on ratings. Speaking of which, did that guy who schooled me in the tournament (under 1500) throw his earlier games to qualify for this tournament? Makes you wonder...

now thats how you use your,,, ummm oh wait i just had it... brine was it? no... broom? ugh thats not it either... oo ooo BRAIN... thats using your brain guys... you must have had a 1337 vocabulary patch installed... sadly i can't afford a brain of my own... i'll just have to keep using this demo version i guess... 14 days left and then im on my own again...

It is okay batmanmg wont be much to go from one costume to another and I will confer you the following in a fortnight!!
Wizard of Oz: They have one thing you haven't got: a diploma. Therefore, by virtue of the authority vested in me by the Universitartus Committiartum E Pluribus Unum, I hereby confer upon you the honorary degree of ThD.
Scarecrow: ThD?
Wizard of Oz: That's... Doctor of Thinkology.

theres a person I playing at the moment and he only joined yesterday played 4 full games already and 5 in progress one of them mine and his games are tooo perfect
mate in 6 moves things like that
Mate in six doesn't even point toward cheating, it points toward opponents who aren't paying attention.

"i would still like to know how cheaters are found out though"
I think that this site has some algorithms to check when players are too 'perfect' and computer-like. In some cases it's fairly obvious, e.g. when someone's moves correlate too closely with 3000+ play and they consistently pick up tactics that even the very top GMs might miss. But, cheating on a more subtle level is hard to catch. Cheating is maybe a little harder in very fast games, if you're consulting an engine manually. Maybe this is why a lot of the 'top games' here seem to be bullet speed or fast blitz. Ultimately, I think StacyBearden got it right at the top: in the end, it doesn't really matter, as you can still learn and/or have fun from a computerized opponent, and nothing is really on the line.