Happens to me a lot.
But, you sign up for a e.g. bullet/blitz game and you immediately ought to count that time as "reserved".
Their actions, their problems kinda. It pisses me off as well but as soon as you "accept" that you've signed up for a game that might last a specific amount of time it will be easier to deal with those b*stards
Stay safe.
I am sick and tired of players who don't finish their games once they realize that they are gonna lose. Something really has to be done about it, cause it is fuc*ing annoying and time consuming. In like every 3-d game I have to wait 2 minutes until the time on my opponent's clock runs out so I can start another game. Whenever this happens I always report those players and block them but it just doesn't seem to be working. I don't know what kind of punishment those players get, but it is definitely not enough. We need a karma system here like on other board games websites. Your perfect karma is 100 points, once you don't finish a game you lose 10 points, so you've got 90 now. You do it again - minus 10 points and you are left with 80. Once your karma is low other players can see it and refuse to play with you. For finishing a game you get +1 and recover you karma a bit. This system is perfectly working on boardgamearena and amount of quitters is 10 times less. It is really hard to find such players. What do you thinks?