Puzzle algorithm change?

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Avatar of Martin_Stahl
DontBeScaredHomie0 wrote:

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But then I reverted back, and now the difficulty setting no longer works for more than one game. It just reverts back.

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That's a bug. Are you on one of the app and are you doing regular rated puzzles (not puzzle points)?

Avatar of Jason_Carey

I had a similar drop today in my puzzle rating. I dropped from about 2100 to about 1700, WITHOUT doing any puzzles to warrant that. meh

Avatar of Martin_Stahl

https://www.chess.com/news/view/announcing-new-puzzles-rating-system

Avatar of BernardKay

Me too. My rating seems to have gone from 2800 to 1670 without doing any puzzles. What happened?

Avatar of BernardKay

It reminds me of the UK Post Office scandal if people know what that was! 😂

Avatar of Jason_Carey
BernardKay wrote:

It reminds me of the UK Post Office scandal if people know what that was! 😂

Hope no one's going to prison over this... cry

Avatar of Martin_Stahl
BernardKay wrote:

Me too. My rating seems to have gone from 2800 to 1670 without doing any puzzles. What happened?

See the article in my previous post

Avatar of Ziburbalkh

Roller Coaster

Avatar of Underwurld

I am very disappointed in this move at the moment , what chess.com has basically said is that by me reaching my peek by spending hours and hours / night and day and even waking up during the night to do a few more puzzles is that i have 'Created a False Reading and false puzzle rating this is after completing over a 1000 lessons to learn how the puzzles are formatted from different opening coming into middle games to endgames , What this tells me is that chess.com 'Has gone Rogue' and what they are actually saying is ' We Got Your Money Sunshine and Now we are going to Tell you 'How this is Going to Play Out'

Avatar of TRANT4864K

I don't know what happened but my rating in puzzles were 2700 a day ago but now it's only 1800. Are there any changes in the rating policy?

Avatar of Martin_Stahl
TRANT4864K wrote:

I don't know what happened but my rating in puzzles were 2700 a day ago but now it's only 1800. Are there any changes in the rating policy?

https://www.chess.com/news/view/announcing-new-puzzles-rating-system

Avatar of vbala

This is really bad. I stopped paying premium membership because of such erratic changes that shows not really any good thought e2e. Also the ui sucks for blitz or bullet. The most amount of mouse slips happen on this site or their mobile app.

Avatar of Unflint

my puzzle rating is 982 but the difficulty on extra hard is still checkmates in 2

Avatar of Martin_Stahl
Unflint wrote:

my puzzle rating is 982 but the difficulty on extra hard is still checkmates in 2

The difficulty setting means the puzzle will be closer to your rating, on average. At lower levels mates in 1 and 2 will be common as will hanging pieces.

Avatar of Doezelhaas
I like the new puzzle system! The ratings of the individual puzzles seem more accurate. And because the system throws you relatively easy ones at first (after a miss), I do more puzzles then before. Also, I always found it ridiculous to have a 2200 puzzle rating while being 1000 rapid, but still the system enticed me to aim for even higher; and the most efficient way to do that seemed to be solving just a few puzzles a day. The new system helps me focus on the puzzles instead of the puzzle rating.
Avatar of chess_midwit

reading the comments there doesn't seem to be a soul out there trying to understand the psychology & mindset of chess.com puzzle executives that motivated them to make this shift. What was going around in their heads wasn't a flippant whim but a long term vision that they discussed, agreed on, built, debugged, and in a coordinated effort refined for months; and the top brass was, over months of weighing the pros and cons, convinced to salary this long term project as a financially lucrative alteration to the business.
The only thing that makes sense to me is alignment of puzzle rating with positions found in games. Like everyone else the puzzles I get now rarely warrant the term 'puzzle'. Half of them aren't even 3-move combination, but just simple check-sequences or on-prise takes, or basic forks. But looking at my ~1750elo rapid games, they are often won or lost on blunders and mistakes and misses that involve such simple positions. I still see queen en-prise blunders in games at my elo, presenting the player with ~100 elo positions 'find the queen capture'.
When this is the norm in games, to improve a players skill it makes sense to focus on consistency rather than brilliancy with a system that gives little points for correct solutions but large losses for incorrect, thereby rewarding players who get long streaks of correct simple solutions.
Anyone else wondered this or am I the only one in the whole community trying to understand the apparent madness inside chess.com employees skulls?

Avatar of Unflint
Martin_Stahl wrote:
Unflint wrote:

my puzzle rating is 982 but the difficulty on extra hard is still checkmates in 2

The difficulty setting means the puzzle will be closer to your rating, on average. At lower levels mates in 1 and 2 will be common as will hanging pieces.

Yes but i want them to be harder because mates in 1 or 2 are like the easiest thing ever (unless its one of those "hard mate in 2" puzzles you can find online), there's no option for me to make it harder.

Avatar of Martin_Stahl

Hardness is mostly dependent on ratings. You could do unrated instead, under Custom, and set a higher rating range.