It's not at all easy. But it can help you become a better chess player.
White to play and draw
That's a great endgame composition! Highly recommended! Not to become a better chessplayer - who cares - but to enjoy the spectrum and beauty of chess!

well actually its white to draw because the position is equal
Why don't you share your solution, and Arisktotle should also share his.
After checking the engine lines, this looks like a draw, but not one that's difficult to achieve for white. Quite the opposite, black is struggling to draw.

ok thx
I actually realized that I went wrong and its black to play and draw but its white's turn to play and anyway both sides want to win and either side could go wrong but its a draw and both sides should try for the draw.
It's WHITE TO PLAY AND WIN. Initially the win is outside the engine range but it will catch up when you follow the right plan. White needs to get rid of his a-pawn first as it would give black the winning move ..b3! later in the solution. That's the core idea.
Such things do not happen by accident. This is a (probably prize-winning) endgame study. It's both spectacular and subtle!
Btw, a black draw would be boring. That tells you it can't be unless this was a typical 400-rated chess.com puzzler creation.

It's WHITE TO PLAY AND WIN. Initially the win is outside the engine range but it will catch up when you follow the right plan. White needs to get rid of his a-pawn first as it would give black the winning move ..b3! later in the solution. That's the core idea.
Such things do not happen by accident. This a (probably prize-winning) endgame study. It's both spectacular and subtle!
Btw, a black draw would be boring. That tells you it can't be unless this was a typical 400-rated chess.com puzzler creation.
Would you mind sharing "the right plan"? After 1. a3 Bxf7 I don't see anything for white, black just wins.
White does not start with 1. a3? but simply as you expect .hxg7!. The a-pawn is lost later but it points to white's plan.

Such things do not happen by accident. This is a (probably prize-winning) endgame study. It's both spectacular and subtle!
I looked this one up and yes, it's a 1st Prize winner by a GM-composer, David Gurgenidze. What a crazy fore-plan to force Black to capture the a2-pawn, as the only way for White to win!!
its actually white to win
Who wants me to give the answer?
I've been to the mountain top but there are probably some who need a ride.

Ok so Arisktotle was right. You do need to get rid of the a-pawn because it is actually a traitor.
The sequence goes like 1.hxg7 rg2+ 2. Kf1 rf2+ 3.Ke1 re2+ 4. Kd1 rd2+ 5. Kc1 rc2+ 6.kb1 rb2+ 7.Ka1 rxa2+ 8.Kb1 rb2+ 9.Kc1 rc2+ 10. Kd1 rd2+ 11. ke1 re2+ 12. kf1 rf2+ 13.kg1 rg2+ and now take the rook and then black has to play rxh2+ to continue the fight and you take the other rook also and you are winning.
... The sequence goes like 1.hxg7 rg2+ 2. Kf1 rf2+ 3.Ke1 re2+ 4. Kd1 rd2+ 5. Kc1 rc2+ 6.kb1 rb2+ 7.Ka1 rxa2+ 8.Kb1 rb2+ 9.Kc1 rc2+ 10. Kd1 rd2+ 11. ke1 re2+ 12. kf1 rf2+ 13.kg1 rg2+ and now take the rook and then black has to play rxh2+ to continue the fight and you take the other rook also and you are winning.
it's simpler when you enter the moves in the puzzle interface for people to navigate through. Many (I assume) no longer use physical chess sets but do all the setups electronically - even when they don't cheat
Solve it on your own. Please don't use engines.
Thank You