EDIT: Before reading, please know that I mistyped the title of this thread. The title is supposed to read "Are misses as 'bad' as blunders?". I apologize for the confusion.
Generally, most of my games end with around half a dozen mistakes and/or blunders counted in the quick analysis, regardless of winning or losing. However, when I enter the in-depth game review, it turns out that most of these "blunders" weren't hung pieces or permitted attacks but instead missed attacks. Some of these are simple one-move takes I easily notice in retrospect, while others are multiple move sequences I never would have expected from low-level play.
My question here is: Should I worry about finding these moves? When I try to find complex tactics, I usually end up failing the attack due to unforeseen circumstances and losing material. I try to follow the advice of eliminating blunders as my first step to improve. But it feels like I'm going nowhere when the engine acts as if I hung a piece when I play it safe rather than following a specific ten move chain to win a single pawn. Your feedback is appreciated.
Blunders are worse than misses.
EDIT: Before reading, please know that I mistyped the title of this thread. The title is supposed to read "Are misses as 'bad' as blunders?". I apologize for the confusion.
Generally, most of my games end with around half a dozen mistakes and/or blunders counted in the quick analysis, regardless of winning or losing. However, when I enter the in-depth game review, it turns out that most of these "blunders" weren't hung pieces or permitted attacks but instead missed attacks. Some of these are simple one-move takes I easily notice in retrospect, while others are multiple move sequences I never would have expected from low-level play.
My question here is: Should I worry about finding these moves? When I try to find complex tactics, I usually end up failing the attack due to unforeseen circumstances and losing material. I try to follow the advice of eliminating blunders as my first step to improve. But it feels like I'm going nowhere when the engine acts as if I hung a piece when I play it safe rather than following a specific ten move chain to win a single pawn. Your feedback is appreciated.