How high of a value can the evaluation bar achieve?

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Avatar of please_can_i_win_a_game

In my most recent game that I've analyzed, I noticed that my final move (before my opponent offered a draw) caused the evaluation to reach 40+. The move in question came from my Knight forking their Queen and Bishop, which was then subsequently used to capture their Queen. I understand that the evaluation bar dips and rises depending on how "powerful" either side's position is.

So, the question again is: how far into the positives or negatives can the evaluation bar go?

Avatar of eric0022

+327.67 is the maximum if I can recall.

 

It has something to do with 32768 being a power of 2.

Avatar of please_can_i_win_a_game

What about in a realistic sense? Were there games that had an evaluation past absurdly high values like 90?

Avatar of sleepingrainbows

It'll go to m1, etc for a forced mate

Avatar of eric0022

I once analysed my position to get 327.67 but I was pretty certain the software should have displayed a mate-in-n.

 

I think +327.67 is probably the equivalent of a mate in 20+.

Avatar of ItsSkyWasTaken

From what I've seen, the maximum on Chess.com is +320, which is equivalent to 1-0 (or -320, meaning 0-1).  From 320, 0.01 is subtracted for each halfmove required to force checkmate (if checkmate can be forced in the current position) -- for example, a position where it's white to move and mate in 1, the eval would be +319.99.  If it's Black to move and White is to mate after, then it's +319.98 (2 halfmoves:  black then white).

The above was observed through the charts that can be displayed in the game review tab.  The evaluation of the final position (assuming it's mate) will either be +320 or -320, depending on who won.

Avatar of eric0022
ItsSkyWasTaken wrote:

From what I've seen, the maximum on Chess.com is +320, which is equivalent to 1-0 (or -320, meaning 0-1).  From 320, 0.01 is subtracted for each halfmove required to force checkmate (if checkmate can be forced in the current position) -- for example, a position where it's white to move and mate in 1, the eval would be +319.99.  If it's Black to move and White is to mate after, then it's +319.98 (2 halfmoves:  black then white).

The above was observed through the charts that can be displayed in the game review tab.  The evaluation of the final position (assuming it's mate) will either be +320 or -320, depending on who won.

 

Perhaps they might have revised the numbers, but I saw +327.67 at least twice.

Avatar of EdwinMathewSunu
Hi
Avatar of Fisikhad
Infinity
Avatar of Chess_God_998

I was playing an endgame with two rooks vs rook, and at one point, the evaluation bar reached -153.

Avatar of NotNormLOL

I first thought its was simply infinite, does that mean a king is worth 320 points?

Avatar of Meairal

My highest is like under 100

Avatar of LeeBrothersPlayChess

Simple, the advantage of a checkmate in points is undefined. It’s just checkmate. Assigning a point value advantage for checkmate is unnecessary and what I would say is like dividing by zero.

Avatar of LeeBrothersPlayChess

Here’s my answer: Asking what the point value if a checkmate is is like asking what 1/0 is.

Avatar of CarlsenMagnus_Fan

Ok

Avatar of pi-ip

My record is

Avatar of pi-ip

Avatar of Benny20210815
ItsSkyWasTaken wrote:

From what I've seen, the maximum on Chess.com is +320, which is equivalent to 1-0 (or -320, meaning 0-1). From 320, 0.01 is subtracted for each halfmove required to force checkmate (if checkmate can be forced in the current position) -- for example, a position where it's white to move and mate in 1, the eval would be +319.99. If it's Black to move and White is to mate after, then it's +319.98 (2 halfmoves: black then white).

The above was observed through the charts that can be displayed in the game review tab. The evaluation of the final position (assuming it's mate) will either be +320 or -320, depending on who won.

So the starting position is a mate in 16000 for white?