Openings for 1000 rated player

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InsertInterestingNameHere
ShrekChess69420 wrote:
InsertInterestingNameHere wrote:
ShrekChess69420 wrote:
MisterWindUpBird wrote:

Quick openings to get you into a playable middle game. London for white. Ultimately you really need two openings as black, as @Insert mentioned. Old Benoni is a good place to start though. It's a bit of work, but serviceable and adaptable.

Old Benoni is TERRIBLE for 1000 rated player. No 1000 rated player knows how to navigate closed Queen's pawn positions with KID or Benoni!

The London is BORING... 

Play 1. e4, best by test! The Italian Game is a much better option with exponentially greater attacking potential!

 

e4 is exponentially harder to learn than d4. You can’t always count on the Italian. You need something against the

 

Caro-Kann

French

Alekhine

Petrov 

That's not entirely true. In d4, you have to learn openings against

King's Indian Defense

Nf6 setups

Benoni

1. ...d5 (QGD)

Englund Gambit

Dutch Defense

So no, you don't really have a point. Every opening has various different response, but why play the London when you can play the Italian? 

I can’t argue with that, you have a point there.

MisterWindUpBird

I agree with QGD and Dutch, everything else you ignore it.

jg777chess

Hi,

Openings are in many books and YouTube videos because they are easy to present and generally applicable to chess players with concrete lines and such, which is why they exist everywhere you look around at chess materials, digital or otherwise. However, you’ll improve much more by learning good thought process and keeping your pieces safe while looking for unsafe pieces by your opponent. Openings are mainly develop quickly, attack the center, and over time you’ll pick up ideas in openings or explore theoretical lines and such. But many players on the beginner to intermediate spectrum will quickly play random moves outside of any mainline openings so your return on investment studying theoretical openings early on is quite low. 

-Jordan

elijahjonathan

Ahem

XOsportyspiceXO

2 for black 1 for white. Id recommend the semi slav which is very solid and hard for white to find an advantage. Also the caro kann is very solid against 1e4. As white, whatever you like i guess. E4 d4 c4 nf3 b3 I wouldnt go to deep into any books you pick up, understand the ideas. I have been working on the 1c4 book for over a year now. Its a commitment, deff focus more time on endgames and puzzles though. 100 end games you must know was my first chess book ( online ) very helpfull.

swarminglocusts
I agree that learning opening principles are more valuable than memorizing lines. Memorize 5 ish lines into an opening that fits your style or the style you want to develop. About d4 vs e4 I’ve played both and after years of e4 I switched to the London. It is just as good as learning the scotch game. Derek Kelley on YouTube examines openings in 10 minute sessions. Above all else if your source of information does not tell you the middle game plans for each then find another source or opening.
imivangalic

My advice is to play symetrical openings

imivangalic

Try to focus on openings principles.

XOsportyspiceXO
imivangalic wrote:

My advice is to play symetrical openings

boring ! lol you dont play the exchange slav also do you ?wink.png

GeorgeWyhv14

caro kann or french. Not too simple not too hard.

imivangalic

I mean to play against 1.e4 e5 open games,

against 1.d5 d5 to fight for center. That is my advice up to 1000 you should concentrate more on other things. Playing good opening is ofcourse always desirable but games are decided mainly because of blunders 

InsertInterestingNameHere

I think he means that e4 e5 and d4 d5 are simple and easy to learn and also follow opening principles. Instead of having a set opening, opening fundamentals will carry you.

XOsportyspiceXO
imivangalic wrote:

I mean to play against 1.e4 e5 open games,

against 1.d5 d5 to fight for center. That is my advice up to 1000 you should concentrate more on other things. Playing good opening is ofcourse always desirable but games are decided mainly because of blunders 

ahh ok makes sense, was gunna say im pretty sure there is a line in the symmetrical Vienna that white traps blacks queen, although i havent played 1e4 in a long time so id probably forget how it goes.