Bullet chess lag biased toward Americans?

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Avatar of Martin_Stahl
icy wrote:

Some games... which games?

Some games happy.png
https://www.reddit.com/r/chess/comments/111940a/comment/j8dnm9c/?utm_source=reddit&utm_medium=web2x&c3

also mentioned somewhat here: https://cloud.google.com/blog/products/ai-machine-learning/chess-com-relies-on-google-cloud-as-users-and-traffic-surges

Discusses some of the things that were being worked on earlier in the year with the heavier loads and as far as I know there's a lot still in progress. The Live chess scalability was what I am referring to.

Avatar of Lent_Barsen
Martin_Stahl wrote:
Lent_Barsen wrote:

I definitely could be wrong, but I don't think the player with higher lag gets penalized.
I don't know, I'm just speculating, but I imagine the clocks for each player are managed locally. A player in their own client would get the transmission of the opponent's move along with a time remaining value from the opponent's clock. Then the player's own local clock would start counting down and when the player makes a move that move along with the time value from the local clock would be transmitted back to the opponent. That way lag actually does not come off either player's clock.

Lag is measure between the client and the server. So a player is never penalized for the lag of their opponent. However, both clocks will be updated to reflect the server official times, with the lag compensation accounted for, after when receiving moves.

https://support.chess.com/article/423-why-did-the-clock-times-suddenly-change-the-clocks-seem-broken

Thanks for the info.

Avatar of Praval_sai
Not sure
Avatar of pawelszchy_2012

I fink yes

Avatar of pawelszchy_2012

Maybe

Avatar of CockroachDolly

I struggle with bullet on an on-going basis, playing with the world's worst internet connection, and it's bad enough that I have to play from India where I lose more than 0.6 seconds per pre-move at times. Half of my bullet loses are due to this nonsense.

Avatar of Gump_forest

Thats why its rare to see anybody above 2000+ in bullet from India on chess.com ..i also notice most 2000+ bullet players are from US ..wheras if you go to lichess its literally all indians,iranians and turks above 2000

Avatar of Gump_forest

and to anybody whose 2000+ on chess.com bullet and not from the US , you a true warrior lol ...

lets get to war and take down the Americans..raaaawr

Avatar of Gump_forest

and btw im 2500+ bullet on lichess and barely 2300 on chess.com -_- ...i always loose the time scrambles here ... if i dont checkmate super early then i loose most of the games... F

Avatar of KeSetoKaiba
Gump_forest wrote:

and btw im 2500+ bullet on lichess and barely 2300 on chess.com -_- ...i always loose the time scrambles here ... if i dont checkmate super early then i loose most of the games... F

I doubt that is because of lag though; 2500 to 2300 is pretty close and we all know that other site is inflated a few hundred points to chess.com anyway.

Besides, read Martin's post currently #16.

Avatar of Gump_forest
KeSetoKaiba wrote:
Gump_forest wrote:

and btw im 2500+ bullet on lichess and barely 2300 on chess.com -_- ...i always loose the time scrambles here ... if i dont checkmate super early then i loose most of the games... F

I doubt that is because of lag though; 2500 to 2300 is pretty close and we all know that other site is inflated a few hundred points to chess.com anyway.

Besides, read Martin's post currently #16.

i dont see any significant playing strength difference from lichess to chess.com after 2100+ ...they literally same...my blitz and rapid is same on lichess,its 2300 and 2200 respectively..

and extending my argument i loose most of the winning positions over here in time scrambles ..

on lichess i save most of the hopeless positions in time scrambles

Avatar of Martin_Stahl

My understanding is that Lichess doesn't count lag against either player, so lag won't cause time drops there. Here there's a maximum amount allowed and some will get counted against the clock in many cases. And I don't think premoves take any time there

Avatar of Metuka2004

I use the perfect solution. One be American. Two don't play bullet or blitz. 🤪

Avatar of Martin_Stahl
JTZ01 wrote:

oncee my opponents clocked reached zero, he did a premove and he still had 0.1 left.... the premove made him GET 0.1 SECONDS in my case

The clock on the client is not the official clock. The server keeps the official clocks and your client updates to the correct value once the move is received.

Avatar of Athernigy

It's 2025 and they seem to have multiple chess.com "play" servers, here in AUS the ping is reading ~220ms which used to say ~140ms, and you can't compare to your opponents ping anymore, so it LOOKS like they've made it worse !!!

Avatar of icy
Athernigy wrote:

It's 2025 and they seem to have multiple chess.com "play" servers, here in AUS the ping is reading ~220ms which used to say ~140ms, and you can't compare to your opponents ping anymore, so it LOOKS like they've made it worse !!!

And the ping reading of 220ms is not inaccurate either, I have tested it. It is very annoying being abused and blocked by top bullet players due to my ping.

Avatar of Zosozozo

This is 100% true. I face the same issue. I'm suddenly reconnecting and I lose like 3/4/5/6/7 seconds. This ONLY happens when I play against US players. thumbdown

Avatar of CockroachDolly
ElwynT wrote:

Hi all,

Thanks for taking the time to read my post.

My question is, is this right?

If I type /ping and my ping is 135ms and my opponents is 22ms, for every 10 moves of the game they have essentially had an extra second of playing time? 40 move game? 4 seconds.

If so, how are players from places like me from Australia/NZ supposed to compete in 30 seconds or even 60 second bullet games? And... why not - atleast for paid members - allow us to connect to our local chess.com server so our ping is better? I know you'd have to sync game time across the servers involved but I think fair play is important and no one can trust the bullet leaderboard if nothing is done to fix such a crime

Thanks

Bullet lag? America? 135ms? My guy, try Indian internet, from India with 485ms and constant in-between game disconnects and losing 0.4 seconds on a premove instead of 0.1

Avatar of martied2024

Vassal states should stop complaining.

Avatar of Just_an_average_player136
InsertInterestingNameHere wrote:
AnnaHoffmann1 wrote:

Is there a way to remove the lag at all, premove should be instant but I am always losing 0.1 seconds : )

No, it’s 0.1 seconds. That’s how it’s supposed to be.

Yeah sadly but lichess is instant