Thanks good recommendation I'm sure I will end up buying his course later this year but will pace myself first. Some really excellent free material out there.
Openings for 'experienced' beginners developing their game further

I would drop the London. Here is why: https://www.youtube.com/watch?v=Qy-JX7hoy-g
If you really want to learn how to play chess I would start with 1.e4 and some gambits... (Danish, King's, Evans, etc.)
I would drop the London. Here is why: https://www.youtube.com/watch?v=Qy-JX7hoy-g
If you really want to learn how to play chess I would start with 1.e4 and some gambits... (Danish, King's, Evans, etc.)
If they choose the Vienna a la Gotham, they get the Vienna gambit, too.

I would drop the London. Here is why: https://www.youtube.com/watch?v=Qy-JX7hoy-g
If you really want to learn how to play chess I would start with 1.e4 and some gambits... (Danish, King's, Evans, etc.)
If they choose the Vienna a la Gotham, they get the Vienna gambit, too.
I suspect the Vienna existed a few days before the Gotham channel did?
And since you are used to the KID setup, you could play the KIA against the French and the Caro, just to get you going. You can replace it later.
Against Modern/Pirc the 150 attack.

I would avoid pretty much any opening system. I would avoid KID and KIA as well. The video that I posted before is for improving players and it deals with this topics. In my opinion, is pretty much all you need to know.
I would play some gambits but i would avoid the vast majority of them, the rule of thumb is that if you score cheap wins it might be fun but is irrelevant for you chess knowledge/progress, and since you're trying to improve, scoring easy vicories with tricks it's pretty much wasting time. So basically = Evan's gambit is good, Stafford gambit is bad.
That being said, I wish you good luck on your chess journey!
I would like to state once again, openings don't matter at all for beginners or intermediate players. I find this detailed discussion hilarious considering the biggest focus for us should be to stop blundering and not to build an opening repertoire
I wouldn't recommend studying the opening in the way you are describing. There are 2 problems with this in my view: the way you describe how you'd learn the opening (learning moves as far as you can), but more importantly the idea that you should be spending so much time on the opening at your level.
I've written about this in greater length before (search the beginners' forums and you find more elaborate posts), but the gist of it comes down to this. Chess openings can be played on the basis of sound opening principles. These are: controlling the center (white wants the e4/d4 center, black wants to prevent this (or destroy it immediately by challenging it and making white move one of his pawns if white does get it), developing your pieces (as fast as you can, so move them only once) and getting your king safe. Almost all opening moves in almost all major openings can be explained with the use of these principles. Grandmasters don't do weird things in the beginning phase of the opening.
Real theory starts at a later point during the opening. That's when GMs come up with new ideas. The hard part at your level is that you're unlikely to fully grasp the extent of the idea. That's because your middlegame understanding is not yet at the necessary level. Say a certain move is played with the idea of playing with the space advantage. You might know the move, but 3 moves later when you're out of your theory, you might trade a few pieces. However, trading pieces is usually the right strategy for the opponent who has the cramped position. So because you didn't fully understand the middlegame strategy, you've turned the GM's idea into a weapon against yourself. At this point it would've been much better if you had played an idea of your own that maybe isn't anything special according to theory, but that you are familiar with and can see what your goals could be.
So what I'm getting at is that playing the opening should be based on ideas. You don't castle because the line says you need to castle at move 5. You castle because it's important to get your king safe. Playing with ideas leads to more creative freedom, which is important when you're responding to moves that you've never seen before. This way you can adapt. Is your opponent answering 1. d4 with 1. ...f6? Then it's just bad chess in my view if you continue with 2. Bf4 or 2. c3. If your opponent makes such a big mistake, you need to be able to punish it. And knowing 1. ...f6 isn't doing anything to combat the center, would lead you to knowing that 2. e4 must be the right way going forward.
One more problem I have with studying the opening is that it's inefficient for players up to, say, 2000 (or higher, really). The goal of opening theory is to gain a small advantage for white or to equalize for black. Look at your own games: how many times has a small advantage carried you all the way to victory? Never, right? It doesn't even happen all that much in my games that the other side never really gets the chance to equalize. Mistakes are made and in lower rated games these mistakes are often larger than the small advantage you could gain in the opening. So it's more important and it'll get you more results if you'd know more about the middelgame and would be better at tactics. In lower rated games it doesn't really matter if you're equal or even a little bit worse in a certain position. If you outplay your opponent in the middlegame, you'll win almost any game. Another bonus is, of course, that if you are well aware of proper middlegame strategies that studying and understanding the opening will become easier. Knowing that in closed positions you play for pawn breaks, you know that in the French advanced variation with the d4-e5 vs d5-e6 pawn center, black will be looking to play ...c5 and/or ...f6 at an early stage of the opening. There's no opening theory needed for this, it directly follows from understanding the middlegame.
I hope that by writing this you see how important ideas are versus learning moves. That's why, if you really must study the opening, make sure you look at games. See what the strong player is doing. Especially look for games between stronger players and weaker ones, because that way certain ideas will become clear sooner. Picking up an opening book or watching youtube to learn ideas in an opening can be useful too, but always be aware that there are always going to be parts that aren't going to be explained. Either moves that are obvious to the writer / maker of the video or other possible reactions from the other player. Sooner or later you will be on your own and at that point it's more important that you understand the position and feel at ease in the position than the objective evaluation.
You are right except for the "grandmasters don't do weird things in the opening" part... GMs only care about "good moves"... no one cares about opening principle. If a move is good then the GM is going to play it.
World championship matches have taught us this. Was it karjakin vs carlsen? or maybe caruana vs carlsen where both players moved their knights about 6-7 times in the opening in a row... anand vs topalov was filled with knights being developed on the side of the board.
Opening principles are, more relevant to the topic, useless for beginners/ intermediate players. I think we as weak players(not talking about you, referring to myself and the OP) should focus on not blundering and finding good moves since that's all which matters.
Just my opinion

I play KID, Vienna, London, Queens Gambit, Caro Kann, Catalan these days - all are fine for advanced beginner/intermediate.
I would like to state once again, openings don't matter at all for beginners or intermediate players. I find this detailed discussion hilarious considering the biggest focus for us should be to stop blundering and not to build an opening repertoire
Still you have to choose an opening, even as a beginner. And it matters if you play the Grünfeld or the QGD.

when gms break sound principles, it is because they must subordinate general, desirable strategic goals to the specific, compelling tactical details of each position they encounter.
stockfish calculates, evaluates & repeats. 🙂

Usual anti-London shade going on. 'Do not ply London, it will make you hate chess, ffs...' Nonsense. Play d4. It's the most logical first move, Captain. Queen's gambit is an option (but nobody ever plays into the traps, so you'll bore yourself stiff forever in the declined lines.) Check out Barry Attack, Mason Attack, Blackmar-Diemer, and Richter-Veresov. As black I play Caro Kann, and I'm currently shopping around for something better, as the transpositions are just annoying.

I would like to state once again, openings don't matter at all for beginners or intermediate players. I find this detailed discussion hilarious considering the biggest focus for us should be to stop blundering and not to build an opening repertoire
This advice appears over and over... that it's stupid to focus on openings at lower levels. Terrible advice. If you cannot beat the Nelson bot, you need to study openings. The opposite of this advice is to say 'get an 8 sided dice and roll it, then move whichever pawn it suggests, or a maybe a knight if you're feeling cute.'

https://www.youtube.com/watch?v=4pMRHDiZ5Pk ginger gm.
Usual anti-London shade going on. 'Do not ply London, it will make you hate chess, ffs...' Nonsense. Play d4. It's the most logical first move, Captain. Queen's gambit is an option (but nobody ever plays into the traps, so you'll bore yourself stiff forever in the declined lines.) Check out Barry Attack, Mason Attack, Blackmar-Diemer, and Richter-Veresov. As black I play Caro Kann, and I'm currently shopping around for something better, as the transpositions are just annoying.
What annoying transpositions do you mean?
@sred It almost all I watch he is very good and that is where I got the recommendations for these openings to start with. Watching lots of games with these openings to see what he does.
I guessed, the London + KID vs everything approach is his handwriting as well as the Vienna/Caro. I actually own his Caro Kann course and like it. The first chapters are providing easy to learn variations that are sound, but usually not the most common main lines. Honestly totally sufficient sub 1500. The opponents don't play theory anyway. Before spending the money, I'd just study his free YouTube stuff on the Caro carefully and give it a try. I was quite successful with it immediately without much study, admittedly having played the Scandi before.