Time Control as a ‘chess piece’


What to do if your opponent doesn't hit their side of the chess timer? Stare at the board as though you are contemplating a move until either they realize their mistake or their time runs out.
Seriously though, I think the point is that time controls are as much a part of "the game" as the pieces are. Learning to manage time (don't rush, but don't needlessly dawdle looking for a better move) is as much a way to improve as learning openings or endgames.

The point Hikaru was making when he said "time is a chess piece" is that the player also has to move the clock.
Chess has strategic elements which are roughly: force, time, space, king safety, and pawn structure. Time here means tempo or efficiency of moves. However, when the clock runs low or you are playing short games, clock time also becomes a strategic element that influences your decisions. I know this isnt quite the original question or what Hikaru meant. Just offering another way of thinking about time and how it can fit into existing frameworks (analogy).
What to do if your opponent doesn't hit their side of the chess timer? Stare at the board as though you are contemplating a move until either they realize their mistake or their time runs out.
I suspect that that would be regarded as unsporting in many quarters.
A famous cricketer (Andrew Flintoff) had an account of how he dis this at school and got into trouble for winning that way.