CREATE THE BEST/WORST CHESS PIECES

Sort:
huihuithepoodle

The Sneaky: is invisible to the opponent but the annotation is still visible so you have to pay attention. Moves like a king.

huihuithepoodle

The Crazyhouse piece: Moves as knight. Can be places on any open square on the board.

The 3-Check piece: If you get checked 3 times by this piece, you lose. Moves as a queen.

The KOTH piece: Moves as king. Behaves like king. If you get it on the center squares, you win. If it is checkmated, you lose. (this means there are 2 kings on the board now)

The 960 piece: A random piece. You can choose to start with normal set-up or have the 960 piece occupy a random spot in your set-up.

 

hotcrystal1
Dabbaba-rider-rider: replaces the rooks. Moves and captures like a rook but can jump over pieces. You can’t castle with it.

Alfil-rider-rider: replaces the bishops. Moves and captures like a bishop but can jump over pieces.

Alibaba-rider-rider: replaces the queens. Moves and captures like a queen but can jump over pieces.
Rornan215

The mine layer: every square he moves to drops a mine on that square. The next piece to move on that square explodes and is captured. Kings can't intentionally move to a square with a mine on it and if the only square to escape check has a mine on it then it's checkmate.

The_economist9

The duck: It automatically kills your opponent queens.

hotcrystal1
the president: replaces the queens. Moves and captures like a queen. If it delivers a check, the player can force the opponent’s king to go somewhere
Rornan215

The moonwalker: replaces all pawns on both sides. White's line of moonwalkers begin where black's pawns usually are and vice versa. They can only walk backwards towards your own side and can only capture diagonally backwards. If they reach your own back rank then you can promote like normal. So basically like inverse pawns.

IAMSOCRAZYRACHEL

The winter ❄️ Only white has a winter. It’s invisible. It moves like a king and starts on h4. This piece is quite useful as it can breathe a deadly frostbreath at the Black pieces adjacent to it, freezing them to the spot for 3 turns, with the exception of the Black king.

The firebreather 🔥 Only black has a firebreather, in compensation for white’s winter ❄️. This piece is invisible. It moves like a king and starts on d5. If it lands on a square next to any black piece, it’s OK. But if it lands on a square next to a white piece... Bad luck if you’re playing white! That piece gets blasted off the board, with the exception of the king, of course.

P.S. These 2 pieces LOATHE each other.

IAMSOCRAZYRACHEL
lecongkhanhnhu wrote:

The winter ❄️ Only white has a winter. It’s invisible. It moves like a king and starts on h4. This piece is quite useful as it can breathe a deadly frostbreath at the Black pieces adjacent to it, freezing them to the spot for 3 turns, with the exception of the Black king.

The firebreather 🔥 Only black has a firebreather, in compensation for white’s winter ❄️. This piece is invisible. It moves like a king and starts on d5. If it lands on a square next to any black piece, it’s OK. But if it lands on a square next to a white piece... Bad luck if you’re playing white! That piece gets blasted off the board, with the exception of the king, of course.

P.S. These 2 pieces LOATHE each other.

PPS. The winter ❄️ doesn’t count as a white piece. The firebreather 🔥 doesn’t count as a black piece.

hotcrystal1
lecongkhanhnhu wrote:
lecongkhanhnhu wrote:

The winter ❄️ Only white has a winter. It’s invisible. It moves like a king and starts on h4. This piece is quite useful as it can breathe a deadly frostbreath at the Black pieces adjacent to it, freezing them to the spot for 3 turns, with the exception of the Black king.

The firebreather 🔥 Only black has a firebreather, in compensation for white’s winter ❄️. This piece is invisible. It moves like a king and starts on d5. If it lands on a square next to any black piece, it’s OK. But if it lands on a square next to a white piece... Bad luck if you’re playing white! That piece gets blasted off the board, with the exception of the king, of course.

P.S. These 2 pieces LOATHE each other.

PPS. The winter ❄️ doesn’t count as a white piece. The firebreather 🔥 doesn’t count as a black piece.

What happens when a Firebreather gets close to the white King?

hotcrystal1

4-pawn: replaces d-file and e-file pawns. Behaves like a normal pawn <final part of comment could be interpreted as racist, deleted by mod>

hotcrystal1
5-pawn: behaves like a normal pawn but can’t be promoted...
hotcrystal1
6-pawn: replaces the pawns. Behaves like a normal pawn, but if it captures, it duplicates to the diagonal it didn’t move to.
hotcrystal1

The trapper: in front of the a/h-file pawns. Moves and captures like bishop+knight. For every turn it can either drop a spike trap on the square it’s on or move. If a opponent’s piece is on a spike trap for 2 turns, then it’s immediately captured. If a bishop lands on a square with a spike trap on it, then it’s immediately removed, and the bishop is safe. Kings can’t moves on squares with spike traps so if a king is in check and the escape squares has spike traps on them, then it’s checkmate. It’s worth 10 points.

hotcrystal1

The trap thrower: This 15-point piece moves and captures like a king. It can throw spike traps in 5x5 radius in all directions, but that counts as a move. If a opponent’s piece is on a spike trap for 2 turns, then it’s immediately captured. If a bishop lands on a square with a spike trap on it, then it’s immediately removed, and the bishop is safe. Kings can’t moves on squares with spike traps (obviously) so if a king is in check and the escape squares has spike traps on them, then it’s checkmate.

hotcrystal1
huihuithepoodle wrote:

The Crazyhouse piece: Moves as knight. Can be places on any open square on the board.

The 3-Check piece: If you get checked 3 times by this piece, you lose. Moves as a queen.

The KOTH piece: Moves as king. Behaves like king. If you get it on the center squares, you win. If it is checkmated, you lose. (this means there are 2 kings on the board now)

The 960 piece: A random piece. You can choose to start with normal set-up or have the 960 piece occupy a random spot in your set-up.

 

The Get-a-piece piece: Can be placed anywhere on board. If you capture this piece, then you can put an extra piece of yours (except for king).

The Check-ten-times piece: Can be placed anywhere on the board. If you get checked 10 times by this piece, then you lose.

hotcrystal1

The in-visible: It's represented by %. Moves like rook+knight. This piece starts on a random square. It's invisible to the opponent, but luckily, look at the notation to know where this piece is.

huihuithepoodle

The BIG piece. Takes up four squares. can move to all squares next to it. If one of its squares gets taken, then it only occupies 3 squares.

AquamarineWalnut
the Pure Piece - can move to any square, if checked by this piece, you lose, can turn into a ghost to avoid capturing, can create clones when reaching the eighth rank, can capture pieces in the distance by “glaring” at it
AquamarineWalnut
to hotcrystal. Why are u so racist?! you said something like 4-pawn if promoted by a chinese, japenese, or korean, they loses.