Pieces
King 16
Queen 13
Rook 16
Bishop 15
Knight 13
Pawn 15
First Moves
a3 10 a4 8 b3 10
b4 10 c3 10 c4 11
d3 10 d4 11 e3 10
e4 10 f3 10 f4 10
g3 10 g4 10 h3 10
h4 8 Na3 10 Nc3 10
Nf3 10 Nh3 10
Openings
Sicilian Defense 10
Ruy Lopez 11
Italian Game 10
French Defense 10
Queen's Gambit 11
King's Gambit 10
Reti Opening 10
Zuckertort Opening 10
Scotch Game 10
King's Indian Attack 10
English Opening 10
Bird Opening 8
Dutch Defense 10
Caro-Kann Defense 10
Alekhine Defense 10
Scandanavian Defense 10
Larsen Opening 10
Grob Opening 8
Polish 10
Tactics
Pin 10
Fork/Double Attack 10
Skewer 10
Discovered Attack 10
Back Rank Mate 10
Double Check 10
Back Rank Mate 10
Smothered Mate 10
Removal of the Defender 10
Perpetual Check 8
Pawn Promotion 11
X-Ray 10
Windmill 11
Zwischenzug 10
Zugzwang 8
World Champions
Kasparov 11
Carlsen 10
Karpov 10
Fischer 11
Anand 10
Topalov 10
Anderssen 8
Morphy 10
Lasker 10
Capablanca 10
Alekhine 10
Kramnik 8
Kasimdzhanov 10
Ponomariov 10
Khalifman 10
Spassky 10
Tal 10
Traps
Légal Trap 11
Scholar's Mate 8
Fool's Mate 8
Lasker Trap 10
Noah's Ark Trap 11
Blackburne Shilling Gambit 10
Mortimer Trap 10
Rubenstein Trap 10
This is a tournament that uses the hurt/heal rules. There are multiple contenders, and players will choose which ones they would like to hurt or heal. The contenders are categorized into different groups; they will compete with others that are in the same group. After a winner is declared in each group (all contenders in the group are eliminated except one), the winners advance to the second round. Here, they will compete with each other using the same hurt/heal rules. The winner of the second round wins the entire tournament.
Here are the hurt/heal rules that will be used in this game:
1. Each hurt deducts 2 from the contender's health.
2. Each heal adds 1 to the contender's health.
3. Once a contender has 0 (or -1) health, it is eliminated from the tournament.
4. Players may choose up to two items to hurt and up to two to heal in each group.
5. Players may only post to hurt and heal once every 12 hours.
6. Players must post the updated list of contenders after hurting and healing. Clearly indicate which items you are hurting or healing by putting the items that are being hurt in red font and the items that are being healed in green font.
7. When posting, you do not have to hurt and heal in every group.
Posts that do not comply with the rules will be ignored by the other players.
Here are the groups and contenders. The number that is adjacent to each item represents that item's health.
Round 1
Pieces
King 15
Queen 15
Rook 15
Bishop 15
Knight 15
Pawn 15
First Moves
a3 10 a4 10 b3 10
b4 10 c3 10 c4 10
d3 10 d4 10 e3 10
e4 10 f3 10 f4 10
g3 10 g4 10 h3 10
h4 10 Na3 10 Nc3 10
Nf3 10 Nh3 10
Openings
Sicilian Defense 10
Ruy Lopez 10
Italian Game 10
French Defense 10
Queen's Gambit 10
King's Gambit 10
Reti Opening 10
Zuckertort Opening 10
Scotch Game 10
King's Indian Attack 10
English Opening 10
Bird Opening 10
Dutch Defense 10
Caro-Kann Defense 10
Alekhine Defense 10
Scandanavian Defense 10
Larsen Opening 10
Grob Opening 10
Polish 10
Tactics
Pin 10
Fork/Double Attack 10
Skewer 10
Discovered Attack 10
Back Rank Mate 10
Double Check 10
Back Rank Mate 10
Smothered Mate 10
Removal of the Defender 10
Perpetual Check 10
Pawn Promotion 10
X-Ray 10
Windmill 10
Zwischenzug 10
Zugzwang 10
World Champions
Kasparov 10
Carlsen 10
Karpov 10
Fischer 10
Anand 10
Topalov 10
Anderssen 10
Morphy 10
Lasker 10
Capablanca 10
Alekhine 10
Kramnik 10
Kasimdzhanov 10
Ponomariov 10
Khalifman 10
Spassky 10
Tal 10
Traps
Légal Trap 10
Scholar's Mate 10
Fool's Mate 10
Lasker Trap 10
Noah's Ark Trap 10
Blackburne Shilling Gambit 10
Mortimer Trap 10
Rubenstein Trap 10
Round 2
Winner of 'Pieces' Group 15
Winner of 'First Moves' Group 15
Winner of 'Openings' Group
Winner of 'Tactics' Group 15
Winner of 'World Champions' Group 15
Winner of 'Traps' Group 15