guys is this even chess anymore
No.
cheese cobra welcomes the Radiance to infect it, doubling in size and aggression. the cheese cobra now occupies a1 through e3
However, One of the co-authors of this thread recognizes the cobra and hosts a barbeque, cooking the Cheese Cobra again into a steak.
but then radiance comes in to destroy everyone to avenge the cobra and a plot twist is revealed...(make a random plot twist pls)
Due to the game being Crazyhouse, I play Ce3, pinning Radiance to Black's uncalled king using the Cheese Cobra, now on my side due to how CH works.
But also it suddenly became atomic, therefore there is nuclear waste that mutates pieces and one of them land on the piece next to the cheese cobra, eradicating all of the cheese cobra's cells and molecules to a heap of ash.
However, Radiance is still captured, as the Cobra survived long enough to do so before being destroyed.
but i like cheese so I make the cobra immortal cuz im a god, and cobra is shocked on what it did and releasedd the radiance but the radiance isnt happy and they do a 1v1 and since radiance is also immortal its a tough fight but i intervene and turn the radiance into the first ever gaming pc cuz that was his dream, and now cobra is safe
I DOUBT ANYBODY READ ALL THAT
Once again, the true controller of the cheese cobra is here. Tasting the Infection is extremely disgusting and will result in being infected yourself as per Hollow Knight lore. Additionally, the Cheese Cobra could only become immortal via the Godseekers attuning themselves to it, thus making the Cheese Cobra a god.
Now that you understand the true mechanics behind the Infection and how it relates to the Cheese Cobra, the Cheese Cobra infects black's pawns on the a and b files. They are now on the Radiance's side.
Also, anarchy chess is more enjoyable if you make smaller series of moves instead of one giant world ending one. Very impactful moves such as killing the Cheese Cobra or resurrecting it and making it immortal often get ignored so the game progresses, but smaller moves can be built off of by other players, making the game more interesting. In the real anarchy chess thread the moves were often very unimportant, they did not severely disrupt the game.
The easiest way for this to function is for each dedicated co-writer to pick one of a few characters to focus on using for a while. For example, I alone control the Cheese Cobra, (its infected so technically whoever introduced and controls the Radiance here also controls it) and I am trying to use that to push the narrative of an infection attacking the rest of the board, creating a plot that can be continued for a while.
The plot can also be continued better if real chess pieces/board spaces are used to help ground the situation. For example: ...1078. Black sends a legion of rooks to reclaim their infected territory.
but the black army had the cobra on thier side and crushes the knight, buttt the knight respawns, takes a sword and leads the cobra to a4 on the board where the queen can capture it, and the cobra is smashed into cheese dust, and the black army run forthier lives to a spell chess chess board but thier not safe cuz im the king of that world
but i hide it in the river styx so no one could ever use it except me and lordofthefries