# What strange chess rules can you think up?

• 5 months ago · Quote · #681
ThrillerFan wrote:

The Chess Dating Game - You play against your Girlfriend, Boyfriend, Wife, Husband, "significant other", etc.  Every game you win, the opponent takes off an article of clothing.  In the event of a draw, White takes the article off!

• 5 months ago · Quote · #682
Martin0 wrote:
Mauve26 wrote:

roll the dice to move a piece

Care to explain how that would work?

I move pieces by lifting them with one hand and release them on the square I want to move to. Should I roll the die so it touches the piece and with enough force to make the piece move to the square I want instead?

Don't know if this is what the original poster meant, but when I was young with some friends we played a variant where at the end of every "turn" (= 3 moves, to alternate mechanics between white and black) you rolled a 1d8 dice, and the number was the max number of squares your pieces can move AND control from now on until the end of the next turn, de facto limiting rooks, bishops and queens range/visibility unless you roll 7 or 8; turn 1 has no dice and use normal rules.

This slows the game a bit but has very funny effects, especially in open positions and in case of long range checks/tactics/support between pieces... the far the support, the far your risk of leaving stuff hanging/no more under check at the end of a turn.

Special rules applies of course, and for check / mates at the end of the turn.

If roll = 7 or 8, standard chess rules applied (since max visibility for pieces is 7).

If roll = 1 or 2, you can't castle in that turn (since the rook has to move 3 squares).

Moreover, if roll = 1,

a) Pawns can't be pushed two squares ahead, even if on starting square.

b) Knights moves (and control/check) like the king (1 square!)

The "hard" thing to remember is that the dice roll is considered "atomic" with the third (last) move of the turn, so if you give check(mate) at the last move of a turn with, for example, visibility 5 currently applied (i.e. black rook in a1 checks white king on f1), the dice roll at turn's end can be a "valid" way for white to save his ass from the check(mate), if the dice roll is < 5, since for now on and the next 3 moves visibility is reduced by 1 and the king is no longer in check(mate) from the rook.

• 5 months ago · Quote · #683

I like the rule where the queen cannot be taken "under any circumstances."  It shows respect for women. And it could be marketed by Milton Bradley as "Elizabethan Chess," right?

The "lying politian piece" that can take back moves sounds like a good idea, except that it involves an oxymoron.

Questions about the truncheon:  Would it come with the game?  Wouldn't it have to be awfully heavy, to be realistic?  Wouldn't that make the chess set prohibitively expensive?  (someone has to be practical here)

• 5 months ago · Quote · #684

When checkmate occurs the board blows up

• 5 months ago · Quote · #685
zinkelburger wrote:

When checkmate occurs the board blows up

Excellent!!  This renders future "strange rules" suggestions moot, as it results in the inevitable worldwide attrition of chess players.

(Obviously, the first few incidences of early mortality will trigger an instant tsunami of "chess-player dropouts" -- players who eshew the game for no reason other than Shear Cowardice!)

• 5 months ago · Quote · #686
zinkelburger wrote:

When checkmate occurs the board blows up

Resignation is not permissible either. The game cannot end  by resignation but must end by checkmate.

• 5 months ago · Quote · #687

Right, people are getting better at crosswords as well, and for no particular reason either.

• 5 months ago · Quote · #688

When ever you lose a game in the Nimzo Indian Defense you should be lashed with a whip 2 times.

Than be forced to pray to baby Aron Nimzowitch for forgiveness.

• 5 months ago · Quote · #689

When ever you win a chess game by tricks, traps, time whoring or swindling.

You should be forced to wear the letter "C"  on your shirt & profile like the novel the Scarlet Letter.

The "C" on your shirt & profile will stand for "Charlatan"

You will be exposed to public humiliation in the chess community.

• 5 months ago · Quote · #690

In an over the board tournament game you should stop moving 1 move before checkmate.

Once you have announced mate in 1.

An arbitrary should run to your board and say the words "Finish Him"

The arbitrary should be dressed like the above picture.

Once you have mated him.

The arbitrary should respond with the word "Fatality!"

• 5 months ago · Quote · #691

When ever you win an Over the Board Tournament game you should start dancing around the table.

The Dance you should do is "The Worm"

The music you should have playing in the background is the below music:

# "You Look Fly 2 Day"

• 5 months ago · Quote · #692

when you promote your pawn you can chose if take away one of your opponents pieces (not the king).

• 5 months ago · Quote · #693
Martin0 wrote:
Mauve26 wrote:

roll the dice to move a piece

Care to explain how that would work?

I move pieces by lifting them with one hand and release them on the square I want to move to. Should I roll the die so it touches the piece and with enough force to make the piece move to the square I want instead?

Roll the dice on a square on the middle of the board. Pick any piece and move however many squares you have gotten. Kings can move twice the number the dice give, but can only be used every other 8 turns. You win if you get rid of their king.

• 5 months ago · Quote · #694

I have been playing family members and friends in asymmetrical 960 chess games. Another words it is the same rules as chess 960 except the starting position is random for both sides. White and black pieces do not have the same starting setup. I think this is a very fun way to play. One side may have a better starting position, but I compare it to a card game where one side may have a better hand. It still comes down to the way you play your pieces.

• 4 months ago · Quote · #695

Dice?

• 4 months ago · Quote · #696

Quickstart Chess

All the pieces can jump over the pawns of their colour in the first turn.

Assassin's Creed Chess

During the game you can declare that one of your bishops is a Templar (bishop+knight). The other one is the Assassin: It remains a bishop but it is now controlled by your opponent.

My Kingdom for a Horse Chess

The King can ride an adjacent Knight. It moves (Edit: and captures) as a Knight as long as it is with it.

Edit: One-time only. The Knight dies after the move and the King stays where the Knight has been after the move.

Variant: The Queen can ride too.

Chess Within Chess

Everytime there is a capture a standard game is prepared. The attacker plays White and the opponent plays Black. If White wins the capture in the initual game proceeds as usual. If Black wins the attacking piece of the first game is destroyed.

This can be expanded as desired.

Disgusting Chess

Everytime you capture a piece you must lick it slowly while looking at your opponent in the eye. If the opponent looks away, s/he loses the game.

• 4 months ago · Quote · #697

cannot capture pawns

illeagal moves alllowed but opponent may not take king, only checkmates

• 4 months ago · Quote · #698

if white plays c4, the squares e4, d4, e5, and d5 blow up and no piece can goon those squares------>

can capture own pieces

• 4 months ago · Quote · #699

Get rid of the chess player that causes trouble in a site instead of eliminating the site, maybe one warning.

• 4 months ago · Quote · #700
Squarely wrote:

Dice?

I agree.  No dice.  Remember what Einstein said: "God doesn't play chess with the universe."