BJEZI BRE :D neda mi se gledat to lol nemam vremena
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Here's a game that I played recently:
By my opinion, 15. ...Qxg3 was a major blunder compared to 15. ...Bxd4. I submit the game to computer analysis, but all variations it suggested were too material-winning and not focusing on the mate. Also, if you see any other variations at further points in the main line that would apply better (aside from 33. Kh3 instead of 33. Kh1??), or any tempo losses I could have suffered, feel free to post them!